Wins early — in Bounty 1.7 points better in short rounds than in long ones (48.7% against 47.0%, split at 98 s). A pick for pace — if the game drags on, it works against him.
For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
Direct duels in Brawl Ball: how Griff does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Beach Ball. Computed across all ranked tiers together — not for your tier alone.
Griff counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Jacky
66.0%
2,051 games
Bibi
61.6%
27,694 games
Doug
62.6%
5,220 games
Ash
59.9%
6,863 games
Bull
59.3%
19,575 games
Frank
59.0%
18,994 games
Players with a profile and at least 20 games on Griff, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | мы все топ | Legendary | 37 | 42.6% | 78.4% |
| 2 | зохор прайм🤍でっ | Legendary | 34 | 42.1% | 79.4% |
| 3 | ВАСЯ | Legendary | 34 | 40.4% | 73.5% |
| 4 | FSE|member5 | Diamond | 41 | 40.3% | 68.3% |
| 5 | Hajime Kashimo | Legendary | 48 | 40.2% | 64.6% |