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Griff

Controller Epic Ranked · Mythic Layer Cake Bounty
48.1%Win rate on Layer Cake
4,877Games here
1.6%Pick rate
82Trust Score
40. of 105Rank on this map

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win rate 33.PopularityBreadthCounter safetyStar rate
Win rate 33.46.9 %
Popularity 81.1.41 %
Breadth 82.27% of maps
Counter safety 73.37.0 %
Star rate 86.27.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 86th means “better than 86% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Layer Cake. 08/04 to 08/25, 21 days. 9 earlier days are left out — below 373 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Win rate

08/04 — 49.7% from 1,168 appearances08/05 — 48.0% from 3,912 appearances08/06 — 49.5% from 2,704 appearances08/07 — 49.8% from 609 appearances08/08 — 51.0% from 681 appearances08/09 — 48.6% from 691 appearances08/10 — 47.7% from 1,984 appearances08/11 — 51.2% from 6,603 appearances08/12 — 50.1% from 10,035 appearances08/13 — 50.0% from 9,951 appearances08/14 — 49.7% from 9,915 appearances08/15 — 50.4% from 8,817 appearances08/16 — 50.3% from 9,170 appearances08/17 — 49.4% from 8,814 appearances08/18 — 50.0% from 7,965 appearances08/19 — 50.8% from 2,301 appearances08/21 — 48.5% from 814 appearances08/22 — 46.2% from 878 appearances08/23 — 49.1% from 827 appearances08/24 — 47.9% from 1,254 appearances08/25 — 48.1% from 932 appearances
49.7%08/04 48.1%08/25

Pick rate

08/04 — 4.6% from 1,168 appearances08/05 — 4.2% from 3,912 appearances08/06 — 4.1% from 2,704 appearances08/07 — 4.0% from 609 appearances08/08 — 4.7% from 681 appearances08/09 — 4.2% from 691 appearances08/10 — 4.4% from 1,984 appearances08/11 — 4.3% from 6,603 appearances08/12 — 4.1% from 10,035 appearances08/13 — 4.0% from 9,951 appearances08/14 — 4.1% from 9,915 appearances08/15 — 4.0% from 8,817 appearances08/16 — 4.1% from 9,170 appearances08/17 — 4.0% from 8,814 appearances08/18 — 4.1% from 7,965 appearances08/19 — 4.4% from 2,301 appearances08/21 — 3.6% from 814 appearances08/22 — 3.6% from 878 appearances08/23 — 3.7% from 827 appearances08/24 — 4.1% from 1,254 appearances08/25 — 4.1% from 932 appearances
4.6%08/04 4.1%08/25

Across the ranks

Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −0.8 points across the whole range). He plays the same at the bottom as at the top.

Silver — 42.7% from 854 gamesGold — 51.4% from 12,993 gamesDiamond — 49.5% from 13,906 gamesMythic — 49.8% from 90,506 gamesLegendary — 49.8% from 25,313 gamesMasters — 54.1% from 475 games
SilverGoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Bounty: how Griff does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 64.8% 2,141 games Tick 54.7% 5,261 games Brock 53.0% 11,823 games Mico 54.5% 882 games Mortis 52.0% 5,205 games Bo 52.8% 2,058 games

Who plays him best soon

Players with a profile and at least 20 games on Griff, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 мы все топ Legendary 37 42.7% 78.4%
2 зохор прайм🤍でっ Legendary 39 41.1% 71.8%
3 Elias!? Masters 25 40.5% 84.0%
4 ВАСЯ Legendary 34 40.5% 73.5%
5 FSE|member5 Diamond 41 40.4% 68.3%