Wins early — in Heist 2.7 points better in short rounds than in long ones (52.0% against 49.3%, split at 99 s). A pick for pace — if the game drags on, it works against him.
Direct duels in Heist: how Griff does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed for Gold.
Lumi
36.5%
104 duels
Chuck
37.7%
1,020 duels
Nori
38.8%
1,590 duels
Boltcounter
40.8%
250 duels
Mico
41.2%
1,152 duels
Bohard counter
43.4%
341 duels
These counter Griff anyway — even where Griff wins against them: they take off more than their strength would give. They are missing above because that list sorts by confidence, not by the raw rate — so watch the duel count.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed for Gold.
Nori
68.1%
1,216 games
Mico
65.1%
865 games
Chuck
61.9%
772 games
Edgar
59.1%
2,129 games
Bull
64.9%
342 games
Jessie
59.7%
720 games
Players with a profile and at least 20 games on Griff, sorted by the Wilson lower bound. To the full list