My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Griff

Controller Epic All games Bounty
48.1%Win rate in Bounty
89,880Games
100Trust Score
59. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 76.0% from 53,613 games.

Trophy Roadchange

Profile

Win rate 43.PopularityBreadthCounter safetyStar rate
Win rate 43.48.1 %
Popularity 84.1.47 %
Breadth 92.54% of maps
Counter safety 73.37.1 %
Star rate 86.27.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 92th means “better than 92% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/24, 17 days. 11 earlier days are left out — below 340 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Steadily picked — the pick rate sits at 2.6% and has not shifted measurably of late.

Win rate

08/05 — 36.2% from 657 appearances08/06 — 41.5% from 1,664 appearances08/07 — 54.4% from 849 appearances08/08 — 50.0% from 1,009 appearances08/09 — 53.5% from 553 appearances08/11 — 44.5% from 1,037 appearances08/12 — 42.9% from 1,519 appearances08/13 — 48.6% from 15,562 appearances08/14 — 49.7% from 10,819 appearances08/15 — 47.0% from 8,305 appearances08/16 — 49.1% from 10,550 appearances08/17 — 48.4% from 10,913 appearances08/18 — 48.7% from 11,914 appearances08/19 — 48.1% from 6,956 appearances08/20 — 44.7% from 4,716 appearances08/22 — 47.7% from 564 appearances08/24 — 47.8% from 1,398 appearances
36.2%08/05 47.8%08/24

Pick rate

08/05 — 0.5% from 657 appearances08/06 — 0.7% from 1,664 appearances08/07 — 1.6% from 849 appearances08/08 — 1.3% from 1,009 appearances08/09 — 1.3% from 553 appearances08/11 — 0.9% from 1,037 appearances08/12 — 0.8% from 1,519 appearances08/13 — 1.6% from 15,562 appearances08/14 — 1.5% from 10,819 appearances08/15 — 1.4% from 8,305 appearances08/16 — 1.4% from 10,550 appearances08/17 — 1.7% from 10,913 appearances08/18 — 1.7% from 11,914 appearances08/19 — 1.7% from 6,956 appearances08/20 — 1.3% from 4,716 appearances08/22 — 1.3% from 564 appearances08/24 — 1.7% from 1,398 appearances
0.5%08/05 1.7%08/24

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 171 maps.

MapWin rateGamesTrust
Wall Hugging Bounty 51.9%
12172 96
Watermelons Bounty 53.5%
1526 65
Supercut Bounty 51.6%
5153 83
Crystal Clearing Bounty 51.2%
6068 85
Layer Cake Bounty 49.8%
22811 100
Tasty Berry Bounty 50.1%
3544 77
Dry Season Bounty 46.8%
16647 100
Choral Chambers Bounty 45.7%
1332 63
Deathcap Trap Bounty 46.4%
248 38
Hideout Bounty 43.3%
2675 73
Shooting Star Bounty 42.4%
17704 100

Against whom

Direct duels in Bounty: how Griff does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 39.4% against Nani in Bounty — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 64.9% 2,102 games Tick 54.9% 5,171 games Brock 53.0% 11,608 games Mico 54.7% 864 games Mortis 52.1% 5,118 games Edgar 51.3% 13,259 games

Who plays him best soon

Players with a profile and at least 20 games on Griff, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 мы все топ Legendary 37 42.6% 78.4%
2 зохор прайм🤍でっ Legendary 34 42.1% 79.4%
3 ВАСЯ Legendary 34 40.4% 73.5%
4 FSE|member5 Diamond 41 40.3% 68.3%
5 Hajime Kashimo Legendary 48 40.2% 64.6%