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EN

Griff

Controller Epic Ranked · Silver
47.3%Win rate across all maps
26,890Games
100Trust Score
50. of 105Rank by score

Best map: Pinball Dreams with 53.3% from 1,320 games.

Wins early — in Bounty 1.7 points better in short rounds than in long ones (48.7% against 47.0%, split at 98 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win rate 49.PopularityBreadthCounter safetyStar rate
Win rate 49.47.3 %
Popularity 90.2.36 %
Breadth 95.63% of maps
Counter safety 92.36.0 %
Star rate 81.28.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 9 days. 18 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 3.5% and has not shifted measurably of late.

Win rate

08/04 — 45.6% from 103 appearances08/05 — 45.3% from 287 appearances08/06 — 42.0% from 207 appearances08/20 — 41.8% from 7,384 appearances08/21 — 47.0% from 4,590 appearances08/22 — 47.8% from 3,190 appearances08/23 — 50.6% from 3,081 appearances08/24 — 51.7% from 4,784 appearances08/25 — 50.1% from 3,827 appearances
45.6%08/04 50.1%08/25

Pick rate

08/04 — 1.7% from 103 appearances08/05 — 2.4% from 287 appearances08/06 — 2.6% from 207 appearances08/20 — 2.9% from 7,384 appearances08/21 — 2.5% from 4,590 appearances08/22 — 2.1% from 3,190 appearances08/23 — 2.2% from 3,081 appearances08/24 — 2.1% from 4,784 appearances08/25 — 2.1% from 3,827 appearances
1.7%08/04 2.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −1.9 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 30.2% from 7,987 gamesSilver — 47.3% from 27,617 gamesGold — 53.6% from 496,750 gamesDiamond — 51.6% from 525,616 gamesMythic — 51.6% from 2,927,169 gamesLegendary — 51.2% from 813,554 gamesMasters — 51.2% from 19,100 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Pinball Dreams Brawl Ball 53.3%
1320 63
Center Stage Brawl Ball 53.1%
1229 62
Double Swoosh Gem Grab 52.9%
1051 59
Gem Fort Gem Grab 52.3%
981 58
Rustic Arcade Gem Grab 52.1%
898 57
Triple Dribble Brawl Ball 51.7%
1083 60
Undermine Gem Grab 51.5%
1004 59
Sneaky Fields Brawl Ball 51.1%
1218 61
Spiraling Out Brawl Ball 50.9%
1257 62
Open Business Hot Zone 49.7%
1078 60
Ring of Fire Hot Zone 49.3%
1052 59
Dueling Beetles Hot Zone 48.8%
1063 59
Hard Rock Mine Gem Grab 47.9%
1011 59
Pit Stop Heist 47.4%
980 58
Kaboom Canyon Heist 46.9%
1008 59
Crystal Arcade Gem Grabprev. season 59.3%
27 4
Hot Potato Heist 46.1%
1088 60
Safe Zone Heist 46.1%
911 57
Bridge Too Far Heist 44.0%
906 57
Pinhole Punt Brawl Ball 40.0%
10 0
Out in the Open Knockout 43.2%
834 56
Layer Cake Bounty 43.0%
825 56
Hideout Bounty 42.8%
762 54
Deathcap Trap Gem Grabprev. season 31.3%
32 7
Parallel Plays Hot Zone 41.3%
790 55
Safe(r) Zone Heist 41.2%
868 56
Flaring Phoenix Knockout 41.3%
749 54
Dry Season Bounty 41.2%
758 54
Shooting Star Bounty 39.9%
694 53
New Horizons Knockout 38.8%
779 55
Belle's Rock Knockout 36.5%
679 53

Who beats Griff and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Griff, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 мы все топ Legendary 37 42.7% 78.4%
2 зохор прайм🤍でっ Legendary 39 41.1% 71.8%
3 ВАСЯ Legendary 34 40.5% 73.5%
4 FSE|member5 Diamond 41 40.3% 68.3%
5 Hajime Kashimo Legendary 48 40.2% 64.6%