Best map: Pinball Dreams with 53.4% from 1,342 games.
Silverchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
08/20 to 08/25, 6 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.
Steadily picked — the pick rate sits at 3.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +2.5 — rewards skill: from Bronze to Masters the win rate climbs by 2.5 points (regression 49.3% to 51.8%). The higher the tier, the better he does.
Heist▾
Where this brawler works (ranked, Silver). Filtered to Heist: 6 of 32 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Pit Stop ![]() |
47.5% | 988 | 58 | ||
Hot Potato ![]() |
46.6% | 1108 | 60 | ||
Kaboom Canyon ![]() |
46.6% | 1023 | 59 | ||
Safe Zone ![]() |
46.3% | 924 | 57 | ||
Bridge Too Far ![]() |
43.6% | 921 | 57 | ||
Safe(r) Zone ![]() |
41.3% | 882 | 57 |
Direct duels in Heist: how Griff does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 39.5% against Nani in Bounty — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Nori
63.4%
28,460 games
Mico
61.1%
16,192 games
Chuck
58.6%
13,068 games
Bull
58.5%
8,303 games
Edgar
57.8%
36,893 games
Bibi
58.9%
4,542 games
Players with a profile and at least 20 games on Griff, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | мы все топ | Legendary | 37 | 42.6% | 78.4% |
| 2 | зохор прайм🤍でっ | Legendary | 39 | 41.0% | 71.8% |
| 3 | Elias!? | Masters | 25 | 40.5% | 84.0% |
| 4 | ВАСЯ | Legendary | 34 | 40.4% | 73.5% |
| 5 | 𝓗𝓾𝓰𝓸🪽 | Masters | 43 | 40.4% | 67.4% |