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EN

Griff

Controller Epic Ranked · Silver
47.4%Win rate across all maps
27,533Games
100Trust Score
49. of 105Rank by score
−2.0Skill bonus

Best map: Center Stage with 53.5% from 1,261 games.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win rate 49.PopularityBreadthCounter safetyStar rate
Win rate 49.47.4 %
Popularity 90.2.36 %
Breadth 95.63% of maps
Counter safety 92.35.9 %
Star rate 83.29.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/26, 10 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.

Steadily picked — the pick rate sits at 3.9% and has not shifted measurably of late.

Win rate

08/04 — 45.6% from 103 appearances08/05 — 45.3% from 287 appearances08/06 — 42.0% from 207 appearances08/20 — 41.8% from 7,396 appearances08/21 — 47.1% from 4,601 appearances08/22 — 47.8% from 3,201 appearances08/23 — 50.3% from 3,145 appearances08/24 — 51.8% from 4,889 appearances08/25 — 50.2% from 4,076 appearances08/26 — 47.1% from 225 appearances
45.6%08/04 47.1%08/26

Pick rate

08/04 — 1.7% from 103 appearances08/05 — 2.4% from 287 appearances08/06 — 2.6% from 207 appearances08/20 — 2.9% from 7,396 appearances08/21 — 2.5% from 4,601 appearances08/22 — 2.1% from 3,201 appearances08/23 — 2.2% from 3,145 appearances08/24 — 2.1% from 4,889 appearances08/25 — 2.1% from 4,076 appearances08/26 — 2.1% from 225 appearances
1.7%08/04 2.1%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −2.0 — punishes weak opponents: from Bronze to Masters the win rate drops by 2.0 points (regression 53.0% to 50.9%). Higher up he gets outplayed.

Bronze — 30.3% from 8,215 gamesSilver — 47.3% from 28,260 gamesGold — 53.7% from 507,854 gamesDiamond — 51.6% from 530,730 gamesMythic — 51.6% from 2,931,310 gamesLegendary — 51.2% from 815,397 gamesMasters — 51.2% from 19,136 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Center Stage Brawl Ball 53.5%
1261 62
Pinball Dreams Brawl Ball 53.3%
1350 63
Double Swoosh Gem Grab 53.0%
1076 60
Undermine Gem Grab 52.0%
1035 59
Rustic Arcade Gem Grab 52.2%
920 57
Gem Fort Gem Grab 52.0%
1014 59
Triple Dribble Brawl Ball 51.3%
1112 60
Sneaky Fields Brawl Ball 51.1%
1249 62
Spiraling Out Brawl Ball 51.0%
1284 62
Open Business Hot Zone 50.1%
1106 60
Ring of Fire Hot Zone 49.1%
1065 59
Dueling Beetles Hot Zone 48.7%
1088 60
Hard Rock Mine Gem Grab 48.0%
1035 59
Pit Stop Heist 47.4%
989 58
Hot Potato Heist 46.6%
1112 60
Kaboom Canyon Heist 46.6%
1032 59
Safe Zone Heist 46.6%
928 57
Crystal Arcade Gem Grabprev. season 59.3%
27 4
Pinhole Punt Brawl Ball 55.2%
29 6
Beach Ball Brawl Ball 57.1%
21 1
Bridge Too Far Heist 43.6%
924 57
Out in the Open Knockout 43.2%
861 56
Layer Cake Bounty 42.8%
845 56
Hideout Bounty 42.8%
782 55
Parallel Plays Hot Zone 41.6%
808 55
Dry Season Bounty 41.4%
782 55
Deathcap Trap Gem Grabprev. season 31.3%
32 7
Safe(r) Zone Heist 41.3%
884 57
Flaring Phoenix Knockout 41.0%
768 55
Shooting Star Bounty 39.9%
701 53
New Horizons Knockout 38.6%
787 55
Belle's Rock Knockout 36.8%
685 53

Who beats Griff and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Griff, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 мы все топ Legendary 37 42.6% 78.4%
2 зохор прайм🤍でっ Legendary 39 41.0% 71.8%
3 Elias!? Masters 25 40.4% 84.0%
4 ВАСЯ Legendary 34 40.4% 73.5%
5 𝓗𝓾𝓰𝓸🪽 Masters 43 40.3% 67.4%