My roster

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EN

Grompre-patch

Artillery Epic Trophies Knockout
56.0%Win rate in Knockout
96,285Games
100Trust Score
58. of 106Rank in Knockout

Best map: Konnakol with 58.9% from 18,258 games.

Profile

Win ratePopularityBreadth 18.Counter safetyStar rate
Win rate 45.56.0 %
Popularity 46.0.51 %
Breadth 18.14% of maps
Counter safety 30.32.6 %
Star rate 99.34.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 09/01, 28 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/01.

Win rate

08/05 — 52.7% from 2,272 appearances08/06 — 57.5% from 5,332 appearances08/07 — 53.9% from 1,129 appearances08/08 — 56.4% from 747 appearances08/09 — 54.8% from 682 appearances08/10 — 53.8% from 1,432 appearances08/11 — 54.4% from 8,593 appearances08/12 — 55.9% from 3,337 appearances08/13 — 53.5% from 3,223 appearances08/14 — 54.8% from 5,433 appearances08/15 — 56.6% from 8,429 appearances08/16 — 55.2% from 8,952 appearances08/17 — 54.8% from 4,075 appearances08/18 — 50.1% from 1,858 appearances08/19 — 53.9% from 2,444 appearances08/20 — 56.3% from 2,058 appearances08/21 — 51.3% from 1,302 appearances08/22 — 51.7% from 1,053 appearances08/23 — 55.2% from 1,491 appearances08/24 — 56.8% from 2,769 appearances08/25 — 58.3% from 6,104 appearances08/26 — 59.3% from 4,231 appearances08/27 — 60.0% from 3,970 appearances08/28 — 60.3% from 4,173 appearances08/29 — 57.4% from 3,621 appearances08/30 — 56.1% from 3,253 appearances08/31 — 57.6% from 3,093 appearances09/01 — 52.7% from 1,179 appearances
52.7%08/05 52.7%09/01

Pick rate

08/05 — 0.5% from 2,272 appearances08/06 — 0.8% from 5,332 appearances08/07 — 0.8% from 1,129 appearances08/08 — 0.7% from 747 appearances08/09 — 0.6% from 682 appearances08/10 — 0.7% from 1,432 appearances08/11 — 1.5% from 8,593 appearances08/12 — 0.6% from 3,337 appearances08/13 — 0.5% from 3,223 appearances08/14 — 0.7% from 5,433 appearances08/15 — 0.6% from 8,429 appearances08/16 — 0.6% from 8,952 appearances08/17 — 0.5% from 4,075 appearances08/18 — 0.3% from 1,858 appearances08/19 — 0.4% from 2,444 appearances08/20 — 0.5% from 2,058 appearances08/21 — 0.3% from 1,302 appearances08/22 — 0.3% from 1,053 appearances08/23 — 0.3% from 1,491 appearances08/24 — 0.4% from 2,769 appearances08/25 — 0.7% from 6,104 appearances08/26 — 0.4% from 4,231 appearances08/27 — 0.3% from 3,970 appearances08/28 — 0.4% from 4,173 appearances08/29 — 0.3% from 3,621 appearances08/30 — 0.4% from 3,253 appearances08/31 — 0.5% from 3,093 appearances09/01 — 0.3% from 1,179 appearances
0.5%08/05 0.3%09/01

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 19 of 171 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.

MapWin rateGamesTrust
Konnakol Knockout 58.9%
18258 100
Close Call Knockout 60.7%
2192 70
Split Difference Knockout 59.3%
4796 82
Belle's Rock Knockout 55.9%
19608 100
Leaping Dogs Knockout 56.5%
5593 84
Think Ahead Knockout 56.6%
4622 81
Crab Claws Knockout 56.0%
5593 84
Goldarm Gulch Knockout 55.8%
4311 80
Opening Move Knockout 55.9%
3699 78
Out in the Open Knockout 55.2%
5696 85
Streets with No Name Knockout 53.9%
4558 81
Jungle Top Knockout 53.3%
5118 83
Please Remain Standing Knockout 54.0%
2040 69
Flowing Springs Knockout 53.3%
1807 67
New Perspective Knockout 52.2%
1450 64
Chivalry Knockout 50.7%
2985 75
Double Decker Knockout 51.0%
1554 65
Deep End Knockout 50.3%
2319 71
Healthy Middle Ground Knockout 50.0%
84 21

Against whom

Direct duels in Knockout: how Grom does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 23.2% against Bolt in Hot Zone. On average the worst case sits at 28.7%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 66.0% 1,371 games Edgar 62.0% 13,188 games Gray 62.0% 3,656 games Brock 59.7% 16,088 games Doug 65.2% 664 games Mico 60.1% 1,942 games

Who plays him best soon

Players with a profile and at least 20 games on Grom, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Anna Diamond 81 42.1% 56.8%
2 itsme! Mythic 63 41.6% 58.7%
3 QRS|SAMURAI™ Masters 28 40.8% 71.4%
4 SongoKu Mythic 23 40.1% 73.9%
5 bee Diamond 22 39.6% 72.7%