My roster

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EN

Grom

Artillery Epic Trophies Bounty
50.5%Win rate in Bounty
72,273Games
100Trust Score
42. of 106Rank in Bounty

Best map: Konnakol with 58.9% from 18,175 games.

Profile

Win ratePopularityBreadthCounter safety 9.Star rate
Win rate 60.50.5 %
Popularity 75.1.08 %
Breadth 18.14% of maps
Counter safety 9.23.9 %
Star rate 98.32.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/30, 22 days. 7 earlier days are left out — below 284 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/30.

Win rate

08/05 — 46.3% from 1,685 appearances08/06 — 47.6% from 2,549 appearances08/07 — 51.2% from 400 appearances08/08 — 47.7% from 710 appearances08/09 — 50.9% from 391 appearances08/11 — 44.6% from 1,122 appearances08/12 — 43.9% from 1,733 appearances08/13 — 53.8% from 11,555 appearances08/14 — 52.3% from 8,121 appearances08/15 — 55.3% from 7,847 appearances08/16 — 52.4% from 8,602 appearances08/17 — 49.5% from 6,973 appearances08/18 — 49.8% from 7,196 appearances08/19 — 49.9% from 4,690 appearances08/20 — 47.4% from 3,192 appearances08/22 — 35.8% from 307 appearances08/24 — 36.6% from 632 appearances08/25 — 45.2% from 303 appearances08/26 — 40.5% from 1,270 appearances08/28 — 42.5% from 468 appearances08/29 — 40.4% from 354 appearances08/30 — 44.0% from 1,455 appearances
46.3%08/05 44.0%08/30

Pick rate

08/05 — 1.4% from 1,685 appearances08/06 — 1.1% from 2,549 appearances08/07 — 0.7% from 400 appearances08/08 — 0.9% from 710 appearances08/09 — 0.9% from 391 appearances08/11 — 1.0% from 1,122 appearances08/12 — 0.9% from 1,733 appearances08/13 — 1.2% from 11,555 appearances08/14 — 1.1% from 8,121 appearances08/15 — 1.3% from 7,847 appearances08/16 — 1.2% from 8,602 appearances08/17 — 1.1% from 6,973 appearances08/18 — 1.0% from 7,196 appearances08/19 — 1.1% from 4,690 appearances08/20 — 0.9% from 3,192 appearances08/22 — 0.7% from 307 appearances08/24 — 0.7% from 632 appearances08/25 — 0.7% from 303 appearances08/26 — 0.7% from 1,270 appearances08/28 — 0.7% from 468 appearances08/29 — 1.0% from 354 appearances08/30 — 0.9% from 1,455 appearances
1.4%08/05 0.9%08/30

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 163 maps.

MapWin rateGamesTrust
Tasty Berry Bounty 57.1%
4108 80
Crystal Clearing Bounty 53.3%
5697 85
Shooting Star Bounty 52.5%
20535 100
Dry Season Bounty 51.9%
8961 91
Deathcap Trap Bounty 55.7%
316 41
Layer Cake Bounty 49.8%
15687 100
Supercut Bounty 50.4%
4117 80
Wall Hugging Bounty 44.4%
6015 85
Hideout Bounty 43.2%
4430 81
Watermelons Bounty 43.3%
1313 63
Choral Chambers Bounty 40.9%
1094 60

Against whom

Direct duels in Bounty: how Grom does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 23.6% against Bolt in Hot Zone. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Grom runs in 7 circles — whoever Grom beats beats someone who in turn beats Grom. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 70.6% 1,710 games Piper 58.5% 6,943 games Edgar 57.7% 10,614 games Mortis 58.3% 3,937 games Mina 60.1% 1,061 games Nani 58.5% 2,237 games

Who plays him best soon

Players with a profile and at least 20 games on Grom, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Anna Diamond 81 41.9% 56.8%
2 itsme! Mythic 63 41.4% 58.7%
3 QRS|SAMURAI™ Masters 28 40.5% 71.4%
4 SongoKu Mythic 23 39.8% 73.9%
5 bee Diamond 22 39.3% 72.7%