My roster

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Grom

Artillery Epic All games Layer Cake Bounty
50.7%Win rate on Layer Cake
13,749Games here
1.4%Pick rate
98Trust Score
25. of 106Rank on this map

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadthCounter safety 9.Star rate
Win rate 66.51.1 %
Popularity 76.1.11 %
Breadth 23.12% of maps
Counter safety 9.24.0 %
Star rate 99.42.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Layer Cake. 08/13 to 08/20, 8 days. 2 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/20.

Win rate

08/13 — 50.7% from 3,064 appearances08/14 — 50.1% from 1,743 appearances08/15 — 51.5% from 1,872 appearances08/16 — 49.9% from 2,641 appearances08/17 — 51.4% from 1,484 appearances08/18 — 51.6% from 1,355 appearances08/19 — 51.7% from 1,090 appearances08/20 — 48.5% from 495 appearances
50.7%08/13 48.5%08/20

Pick rate

08/13 — 1.4% from 3,064 appearances08/14 — 1.5% from 1,743 appearances08/15 — 1.4% from 1,872 appearances08/16 — 1.2% from 2,641 appearances08/17 — 1.5% from 1,484 appearances08/18 — 1.5% from 1,355 appearances08/19 — 1.4% from 1,090 appearances08/20 — 1.2% from 495 appearances
1.4%08/13 1.2%08/20

Against whom

Direct duels in Bounty: how Grom does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Grom runs in 3 circles — whoever Grom beats beats someone who in turn beats Grom. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 69.8% 632 games Piper 58.5% 2,072 games Byron 59.0% 1,451 games Mortis 58.7% 1,352 games Edgar 56.6% 3,212 games Mandy 58.4% 729 games

Who plays him best

Players with a profile and at least 20 games on Grom, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 itsme! Mythic 51 40.7% 62.7%
2 Anna Diamond 64 38.2% 53.1%
3 小屁孩坏坏 Mythic 20 34.1% 55.0%
4 もりお Mythic 27 33.5% 48.1%
5 BabyMonster Diamond 22 33.4% 50.0%