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← Overview

Grom

Artillery Epic Ranked · Diamond
52.5%Win rate across all maps
7,559Games
89Trust Score
30. of 105Rank by score
+10.4Skill bonus

Best map: Flaring Phoenix with 59.5% from 1,087 games.

Wins late — in Bounty 4.5 points better in long rounds than in short ones (54.3% against 49.8%, split at 94 s). Needs the long round; in a fast game he never arrives.

Diamondchange

History

08/03 to 08/21, 15 days. 11 earlier days are left out — below 317 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/21.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/03 — 55.6% from 333 appearances08/04 — 56.1% from 1,407 appearances08/05 — 55.4% from 4,218 appearances08/06 — 53.5% from 3,625 appearances08/11 — 49.8% from 791 appearances08/12 — 50.7% from 1,958 appearances08/13 — 50.8% from 2,683 appearances08/14 — 52.9% from 3,193 appearances08/15 — 54.0% from 3,167 appearances08/16 — 55.1% from 3,700 appearances08/17 — 53.0% from 3,995 appearances08/18 — 52.7% from 3,836 appearances08/19 — 54.8% from 792 appearances08/20 — 50.3% from 3,483 appearances08/21 — 54.3% from 4,076 appearances
55.6%08/03 54.3%08/21

Pick rate

08/03 — 0.8% from 333 appearances08/04 — 0.8% from 1,407 appearances08/05 — 0.8% from 4,218 appearances08/06 — 0.7% from 3,625 appearances08/11 — 0.8% from 791 appearances08/12 — 0.8% from 1,958 appearances08/13 — 0.7% from 2,683 appearances08/14 — 0.8% from 3,193 appearances08/15 — 0.7% from 3,167 appearances08/16 — 0.8% from 3,700 appearances08/17 — 0.8% from 3,995 appearances08/18 — 0.8% from 3,836 appearances08/19 — 0.6% from 792 appearances08/20 — 0.3% from 3,483 appearances08/21 — 0.3% from 4,076 appearances
0.8%08/03 0.3%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +10.4 — rewards skill: from Bronze to Legendary the win rate climbs by 10.4 points (regression 43.2% to 53.6%). The higher the tier, the better he does.

Bronze — 14.2% from 436 gamesSilver — 26.6% from 1,809 gamesGold — 45.2% from 16,080 gamesDiamond — 53.3% from 41,998 gamesMythic — 51.7% from 389,587 gamesLegendary — 49.4% from 33,307 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Flaring Phoenix Knockout 59.5%
1087 60
Belle's Rock Knockout 55.4%
1290 62
Out in the Open Knockoutprev. season 53.7%
1953 69
Dry Season Bounty 56.4%
466 47
Shooting Star Bounty 55.4%
643 52
Center Stage Brawl Ballprev. season 54.7%
433 46
Hideout Bounty 53.5%
579 50
Layer Cake Bounty 52.2%
790 55
New Horizons Knockout 53.2%
477 47
Pinball Dreams Brawl Ballprev. season 51.5%
425 46
Gem Fort Gem Grabprev. season 50.9%
393 45
Safe Zone Heistprev. season 49.4%
869 56
Triple Dribble Brawl Ballprev. season 48.9%
421 46
Open Business Hot Zoneprev. season 46.6%
1841 68
Deathcap Trap Gem Grabprev. season 47.4%
500 48
Hard Rock Mine Gem Grabprev. season 47.6%
420 46
Sneaky Fields Brawl Ballprev. season 46.8%
233 37
Safe(r) Zone Heist 47.1%
121 27
Ring of Fire Hot Zoneprev. season 44.3%
2056 69
Crystal Arcade Gem Grabprev. season 45.0%
433 46
Dueling Beetles Hot Zoneprev. season 43.7%
2073 69
Hot Potato Heistprev. season 44.3%
393 45
Spiraling Out Brawl Ball 44.0%
50 14
Rustic Arcade Gem Grabprev. season 42.3%
568 50
Double Swoosh Gem Grabprev. season 41.8%
239 37
Bridge Too Far Heistprev. season 41.9%
465 47
Kaboom Canyon Heistprev. season 39.9%
637 52
Undermine Gem Grabprev. season 37.9%
372 44
Parallel Plays Hot Zoneprev. season 37.5%
421 46
Pit Stop Heist 31.8%
132 28

Against whom

Direct duels in Knockout: how Grom does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 16.1% against Edgar in Gem Grab. On average the worst case sits at 27.1%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Edgar 60.6% 1,259 games Brock 59.7% 1,596 games Gray 66.1% 304 games Mortis 64.9% 339 games Piper 60.3% 643 games Nori 58.8% 656 games

Who plays him best

Players with a profile and at least 20 games on Grom, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Anna Diamond 48 35.8% 54.2%
2 れな Diamond 20 29.5% 40.0%