Skill bonus −3.2 — punishes weak opponents: 52.3% in Gold, only 49.1% in Legendary. Higher up he gets outplayed.
Wins early — in Brawl Ball 4.2 points better in short rounds than in long ones (51.4% against 47.2%, split at 112 s). A pick for pace — if the game drags on, it works against him.
08/04 to 08/14, 7 days. 12 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/14.
The numbers above are for Deathcap Trap. Here is the rest of the rotation for comparison (ranked, Diamond) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Belle's Rock ![]() |
60.7% | 2160 | 70 | ||
Shooting Star ![]() |
59.0% | 1480 | 64 | ||
Flaring Phoenix ![]() |
58.6% | 1497 | 65 | ||
Layer Cake ![]() |
57.3% | 1554 | 65 | ||
New Horizons ![]() |
55.1% | 1127 | 60 | ||
Hideout ![]() |
54.5% | 1472 | 64 | ||
Dry Season ![]() |
53.3% | 1082 | 60 | ||
Out in the Open ![]() |
53.5% | 787 | 55 | ||
Triple Dribble ![]() |
56.3% | 174 | 32 | ||
Open Business ![]() |
50.3% | 807 | 55 | ||
Gem Fort ![]() |
52.1% | 188 | 34 | ||
Pinball Dreams ![]() |
52.2% | 161 | 31 | ||
Center Stage ![]() |
50.3% | 143 | 29 | ||
Deathcap Trap ![]() |
48.5% | 227 | 36 | ||
Ring of Fire ![]() |
45.9% | 959 | 58 | ||
Hard Rock Mine ![]() |
47.8% | 182 | 33 | ||
Safe Zone ![]() |
46.1% | 345 | 43 | ||
Bridge Too Far ![]() |
46.2% | 210 | 35 | ||
Hot Potato ![]() |
45.6% | 160 | 31 | ||
Crystal Arcade ![]() |
44.9% | 214 | 35 | ||
Sneaky Fields ![]() |
43.8% | 96 | 23 | ||
Dueling Beetles ![]() |
42.9% | 856 | 56 | ||
Rustic Arcade ![]() |
42.5% | 247 | 38 | ||
Parallel Plays ![]() |
40.3% | 186 | 33 | ||
Undermine ![]() |
39.0% | 146 | 30 | ||
Double Swoosh ![]() |
37.4% | 99 | 24 | ||
Kaboom Canyon ![]() |
38.9% | 262 | 38 |
Direct duels in Gem Grab: how Grom does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Computed for Diamond.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Diamond.
Players with a profile and at least 20 games on Grom, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | casa | Mythic | 23 | 48.1% | 78.3% |
| 2 | rowdyrathore | Mythic | 23 | 47.2% | 73.9% |
| 3 | 𝘐𝘴𝘢𝘰 . いさお | Mythic | 20 | 46.7% | 75.0% |
| 4 | MCD|Bogdan | Legendary | 36 | 46.5% | 63.9% |
| 5 | bakaka | Mythic | 40 | 46.5% | 62.5% |