There are barely any games for this brawler on Deathcap Trap — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Skill bonus −3.1 — punishes weak opponents: 52.1% in Gold, only 49.0% in Legendary. Higher up he gets outplayed.
Wins early — in Brawl Ball 5.5 points better in short rounds than in long ones (51.2% against 45.6%, split at 112 s). A pick for pace — if the game drags on, it works against him.
The numbers above are for Deathcap Trap. Here is the rest of the rotation for comparison (ranked, Masters) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Belle's Rock Knockout | 64.3% | 28 | 5 | ||
| Dry Season Bounty | 75.0% | 12 | 0 | ||
| Shooting Star Bounty | 80.0% | 10 | 0 | ||
| Center Stage Brawl Ball | 46.7% | 15 | 0 | ||
| Flaring Phoenix Knockout | 45.9% | 37 | 9 |
Direct duels in Gem Grab: how Grom does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Computed across all ranked tiers — the numbers are not enough for Masters yet.
Worst case: 22.0% against Bolt in Gem Grab — hard countered there, so better picked once the answer is gone.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Masters yet.
Bolt
59.4%
229 games
Surge
49.0%
916 games
Pearl
53.1%
113 games
Kenji
52.4%
126 games
Clancy
52.4%
124 games
Tara
48.4%
583 games
Players with a profile and at least 20 games on Grom, sorted by the Wilson lower bound. To the full list