Skill bonus −3.0 — punishes weak opponents: 52.1% in Gold, only 49.1% in Legendary. Higher up he gets outplayed.
Wins early — in Brawl Ball 5.5 points better in short rounds than in long ones (51.2% against 45.6%, split at 112 s). A pick for pace — if the game drags on, it works against him.
The numbers above are for Deathcap Trap. Here is the rest of the rotation for comparison (ranked, Silver) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Hideout Bounty | 83.3% | 12 | 0 | ||
| Shooting Star Bounty | 59.1% | 22 | 1 | ||
| Dueling Beetles Hot Zone | 58.3% | 12 | 0 | ||
| Flaring Phoenix Knockout | 46.7% | 15 | 0 | ||
| Layer Cake Bounty | 42.9% | 14 | 0 | ||
| New Horizons Knockout | 41.7% | 12 | 0 | ||
| Belle's Rock Knockout | 30.0% | 10 | 0 | ||
| Hard Rock Mine Gem Grab | 10.0% | 10 | 0 | ||
| Deathcap Trap Gem Grab | 0.0% | 10 | 0 | ||
| Open Business Hot Zone | 20.0% | 20 | 0 |
Direct duels in Gem Grab: how Grom does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Computed across all ranked tiers — the numbers are not enough for Silver yet.
Worst case: 20.3% against Bolt in Gem Grab — hard countered there, so better picked once the answer is gone.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Silver yet.
Bolt
59.2%
218 games
Surge
49.3%
881 games
Clancy
53.3%
122 games
Kenji
52.5%
122 games
Tara
48.2%
570 games
Pearl
52.3%
111 games
Players with a profile and at least 20 games on Grom, sorted by the Wilson lower bound. To the full list