Skill bonus −3.1 — punishes weak opponents: 52.1% in Gold, only 49.0% in Legendary. Higher up he gets outplayed.
Wins early — in Brawl Ball 5.5 points better in short rounds than in long ones (51.2% against 45.6%, split at 112 s). A pick for pace — if the game drags on, it works against him.
08/04 to 08/13, 6 days. 12 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/13.
The numbers above are for Parallel Plays. Here is the rest of the rotation for comparison (ranked, Diamond) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Belle's Rock Knockout | 60.7% | 1709 | 67 | ||
| Shooting Star Bounty | 58.8% | 1220 | 61 | ||
| Flaring Phoenix Knockout | 58.7% | 1218 | 61 | ||
| Layer Cake Bounty | 56.8% | 1242 | 62 | ||
| New Horizons Knockout | 56.1% | 902 | 57 | ||
| Hideout Bounty | 55.1% | 1216 | 61 | ||
| Dry Season Bounty | 53.7% | 856 | 56 | ||
| Open Business Hot Zone | 52.0% | 646 | 52 | ||
| Out in the Open Knockout | 51.7% | 606 | 51 | ||
| Triple Dribble Brawl Ball | 57.2% | 145 | 30 | ||
| Gem Fort Gem Grab | 54.3% | 151 | 30 | ||
| Ring of Fire Hot Zone | 48.5% | 745 | 54 | ||
| Hard Rock Mine Gem Grab | 52.2% | 136 | 29 | ||
| Center Stage Brawl Ball | 50.8% | 124 | 27 | ||
| Pinball Dreams Brawl Ball | 50.0% | 142 | 29 | ||
| Safe Zone Heist | 46.7% | 285 | 40 | ||
| Bridge Too Far Heist | 46.2% | 173 | 32 | ||
| Crystal Arcade Gem Grab | 45.5% | 165 | 32 | ||
| Hot Potato Heist | 45.6% | 125 | 27 | ||
| Deathcap Trap Gem Grab | 45.4% | 174 | 32 | ||
| Sneaky Fields Brawl Ball | 42.1% | 76 | 20 | ||
| Dueling Beetles Hot Zone | 42.9% | 697 | 53 | ||
| Rustic Arcade Gem Grab | 42.2% | 199 | 34 | ||
| Undermine Gem Grab | 41.5% | 123 | 27 | ||
| Double Swoosh Gem Grab | 36.3% | 80 | 21 | ||
| Parallel Plays Hot Zone | 38.1% | 160 | 31 | ||
| Kaboom Canyon Heist | 38.7% | 212 | 35 |
Direct duels in Hot Zone: how Grom does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed for Diamond.
Worst case: 23.1% against Bolt in Hot Zone — hard countered there, so better picked once the answer is gone.
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed for Diamond.
Players with a profile and at least 20 games on Grom, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | bakaka | Mythic | 40 | 46.8% | 62.5% |
| 2 | KAUAZIN | Mythic | 21 | 46.5% | 71.4% |
| 3 | Öykû🪻 | Legendary | 23 | 46.5% | 69.6% |
| 4 | de | Legendary | 25 | 46.5% | 68.0% |
| 5 | papadopulos14 | Legendary | 37 | 46.4% | 62.2% |