Wins late — in Bounty 4.5 points better in long rounds than in short ones (54.3% against 49.8%, split at 94 s). Needs the long round; in a fast game he never arrives.
Direct duels in Heist: how Grom does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
65.0%
143 games
Chuck
54.3%
81 games
Penny
52.5%
99 games
Colt
48.9%
188 games
Mico
50.5%
95 games
Griff
46.3%
123 games
Players with a profile and at least 20 games on Grom, sorted by the Wilson lower bound. To the full list