My roster

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EN

Gus

Support Super Rare Trophies Bounty
50.7%Win rate in Bounty
59,994Games
100Trust Score
38. of 106Rank in Bounty

Best map: Goldarm Gulch with 60.0% from 8,000 games.

Profile

Win ratePopularityBreadthCounter safetyStar rate 35.
Win rate 64.50.7 %
Popularity 66.0.90 %
Breadth 59.40% of maps
Counter safety 73.37.0 %
Star rate 35.14.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 73th means “better than 73% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/30, 21 days. 8 earlier days are left out — below 284 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/30.

Win rate

08/05 — 53.4% from 1,222 appearances08/06 — 56.6% from 2,664 appearances08/07 — 50.0% from 552 appearances08/08 — 48.1% from 709 appearances08/09 — 47.8% from 561 appearances08/11 — 53.0% from 1,574 appearances08/12 — 52.7% from 2,547 appearances08/13 — 48.0% from 7,936 appearances08/14 — 48.6% from 7,265 appearances08/15 — 50.1% from 7,172 appearances08/16 — 49.0% from 7,395 appearances08/17 — 48.9% from 4,124 appearances08/18 — 49.7% from 3,716 appearances08/19 — 51.0% from 2,789 appearances08/20 — 51.9% from 3,981 appearances08/22 — 58.5% from 354 appearances08/24 — 59.6% from 628 appearances08/25 — 57.2% from 472 appearances08/26 — 57.1% from 1,727 appearances08/28 — 59.5% from 518 appearances08/30 — 55.5% from 989 appearances
53.4%08/05 55.5%08/30

Pick rate

08/05 — 1.0% from 1,222 appearances08/06 — 1.1% from 2,664 appearances08/07 — 1.0% from 552 appearances08/08 — 0.9% from 709 appearances08/09 — 1.2% from 561 appearances08/11 — 1.3% from 1,574 appearances08/12 — 1.3% from 2,547 appearances08/13 — 0.8% from 7,936 appearances08/14 — 1.0% from 7,265 appearances08/15 — 1.2% from 7,172 appearances08/16 — 1.0% from 7,395 appearances08/17 — 0.6% from 4,124 appearances08/18 — 0.5% from 3,716 appearances08/19 — 0.7% from 2,789 appearances08/20 — 1.1% from 3,981 appearances08/22 — 0.8% from 354 appearances08/24 — 0.7% from 628 appearances08/25 — 1.2% from 472 appearances08/26 — 1.0% from 1,727 appearances08/28 — 0.8% from 518 appearances08/30 — 0.6% from 989 appearances
1.0%08/05 0.6%08/30

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 163 maps.

MapWin rateGamesTrust
Hideout Bounty 54.3%
6322 86
Shooting Star Bounty 52.3%
15556 100
Watermelons Bounty 54.1%
1332 63
Choral Chambers Bounty 53.0%
1595 66
Supercut Bounty 50.4%
5878 85
Crystal Clearing Bounty 49.4%
9470 92
Dry Season Bounty 49.3%
5894 85
Wall Hugging Bounty 49.5%
3548 77
Tasty Berry Bounty 48.9%
5464 84
Layer Cake Bounty 46.9%
4471 81
Deathcap Trap Bounty 45.9%
462 47

Against whom

Direct duels in Bounty: how Gus does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 25.3% against Bolt in Heist. On average the worst case sits at 29.7%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 63.8% 2,575 games Brock 55.2% 14,301 games Tick 55.3% 4,066 games Mr. P 58.7% 630 games Grom 55.2% 1,524 games Piper 53.1% 12,229 games

Who plays him best soon

Players with a profile and at least 20 games on Gus, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Nevermore🚮影の悪魔 Masters 26 46.8% 100.0%
2 歪歪 Masters 83 42.5% 57.8%
3 SW | Point Legendary 52 42.1% 63.5%
4 Random Masters 34 39.9% 64.7%
5 Sm☆ Masters 41 39.8% 61.0%