Best map: Out in the Open with 53.2% from 248 games.
Masterschange
08/04 to 08/18, 12 days. 7 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.
Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −3.1 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.1 points (regression 50.6% to 47.5%). Higher up he gets outplayed.
Where this brawler works (ranked, Masters).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Out in the Open prev. season |
53.2% | 248 | 38 | ||
Hideout prev. season |
53.6% | 192 | 34 | ||
Undermine prev. season |
62.8% | 43 | 11 | ||
Belle's Rock prev. season |
50.0% | 330 | 42 | ||
Flaring Phoenix prev. season |
52.0% | 152 | 30 | ||
Hard Rock Mine prev. season |
60.5% | 43 | 11 | ||
Deathcap Trap prev. season |
55.0% | 40 | 10 | ||
Gem Fort prev. season |
66.7% | 12 | 0 | ||
Rustic Arcade prev. season |
48.2% | 85 | 22 | ||
Crystal Arcade prev. season |
60.0% | 10 | 0 | ||
New Horizons prev. season |
46.4% | 222 | 36 | ||
Pinball Dreams prev. season |
50.0% | 14 | 0 | ||
Ring of Fire prev. season |
43.8% | 16 | 0 | ||
Sneaky Fields prev. season |
40.0% | 10 | 0 | ||
Shooting Star prev. season |
42.4% | 238 | 37 | ||
Dry Season prev. season |
39.8% | 161 | 31 | ||
Layer Cake prev. season |
28.6% | 49 | 13 |
Direct duels in Knockout: how Gus does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 27.6% against Edgar in Heist. On average the worst case sits at 27.4%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Pearl
66.0%
247 games
Brock
57.2%
2,208 games
Bolt
64.1%
234 games
Edgar
56.2%
1,339 games
Grom
61.1%
180 games
Najia
55.1%
390 games
Players with a profile and at least 20 games on Gus, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | mnmhm | Mythic | 31 | 32.6% | 51.6% |