Best map: Out in the Open with 49.7% from 47,829 games.
Mythicchange
08/03 to 08/21, 18 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/21.
Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −2.9 — punishes weak opponents: from Bronze to Masters the win rate drops by 2.9 points (regression 50.5% to 47.6%). Higher up he gets outplayed.
Where this brawler works (ranked, Mythic).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Out in the Open prev. season |
49.7% | 47829 | 100 | ||
Dry Season prev. season |
49.4% | 40070 | 100 | ||
Shooting Star prev. season |
49.2% | 47133 | 100 | ||
New Horizons prev. season |
49.1% | 39706 | 100 | ||
Belle's Rock prev. season |
49.0% | 25030 | 100 | ||
Hideout prev. season |
48.7% | 41603 | 100 | ||
Rustic Arcade prev. season |
48.7% | 17655 | 100 | ||
Flaring Phoenix prev. season |
48.1% | 21900 | 100 | ||
Layer Cake prev. season |
47.7% | 9559 | 92 | ||
Crystal Arcade prev. season |
46.2% | 6059 | 85 | ||
Undermine prev. season |
46.2% | 5462 | 84 | ||
Deathcap Trap prev. season |
46.0% | 6767 | 87 | ||
Hard Rock Mine prev. season |
43.4% | 5759 | 85 | ||
Gem Fort prev. season |
43.0% | 3613 | 78 | ||
Bridge Too Far prev. season |
42.1% | 2872 | 74 | ||
Ring of Fire prev. season |
41.8% | 2619 | 73 | ||
Triple Dribble prev. season |
41.5% | 773 | 55 | ||
Open Business prev. season |
41.0% | 1597 | 66 | ||
Kaboom Canyon prev. season |
41.0% | 1178 | 61 | ||
Parallel Plays prev. season |
41.0% | 563 | 50 | ||
Pinball Dreams prev. season |
40.6% | 1698 | 66 | ||
Double Swoosh prev. season |
39.9% | 2226 | 70 | ||
Sneaky Fields prev. season |
39.2% | 637 | 52 | ||
Center Stage prev. season |
39.3% | 1266 | 62 | ||
Safe Zone prev. season |
38.9% | 1202 | 61 | ||
Dueling Beetles prev. season |
36.5% | 857 | 56 | ||
Hot Potato prev. season |
34.8% | 402 | 45 |
Direct duels in Knockout: how Gus does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 26.8% against Edgar in Heist. On average the worst case sits at 27.8%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Pearl
67.4%
267 games
Brock
56.9%
2,426 games
Bolt
64.0%
247 games
Edgar
56.1%
1,466 games
Grom
59.6%
198 games
Angelo
56.9%
267 games
Players with a profile and at least 20 games on Gus, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | mnmhm | Mythic | 31 | 32.4% | 51.6% |