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Gus

Support Super Rare Ranked · Diamond Dry Season Bounty
49.1%Win rate on Dry Season
2,358Games here
1.3%Pick rate
71Trust Score
42. of 105Rank on this map

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 50.49.1 %
Popularity 71.1.21 %
Breadth 0.0% of maps
Counter safety 80.38.0 %
Star rate 39.19.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 80th means “better than 80% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Dry Season. 08/04 to 08/22, 15 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/22.

Win rate

08/04 — 62.3% from 77 appearances08/05 — 55.8% from 278 appearances08/06 — 48.1% from 206 appearances08/11 — 33.7% from 86 appearances08/12 — 54.4% from 158 appearances08/13 — 52.2% from 245 appearances08/14 — 51.5% from 239 appearances08/15 — 53.3% from 240 appearances08/16 — 46.9% from 324 appearances08/17 — 48.3% from 269 appearances08/18 — 53.9% from 230 appearances08/19 — 48.8% from 82 appearances08/20 — 50.2% from 617 appearances08/21 — 48.9% from 1,047 appearances08/22 — 47.9% from 672 appearances
62.3%08/04 47.9%08/22

Pick rate

08/04 — 1.2% from 77 appearances08/05 — 1.4% from 278 appearances08/06 — 1.1% from 206 appearances08/11 — 2.3% from 86 appearances08/12 — 1.7% from 158 appearances08/13 — 1.7% from 245 appearances08/14 — 1.6% from 239 appearances08/15 — 1.5% from 240 appearances08/16 — 1.8% from 324 appearances08/17 — 1.4% from 269 appearances08/18 — 1.3% from 230 appearances08/19 — 1.7% from 82 appearances08/20 — 1.5% from 617 appearances08/21 — 1.5% from 1,047 appearances08/22 — 1.5% from 672 appearances
1.2%08/04 1.5%08/22

Across the ranks

Win rate per rank tier on Dry Season — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression −1.7 points across the whole range). He plays the same at the bottom as at the top.

Gold — 52.5% from 2,389 gamesDiamond — 50.2% from 4,860 gamesMythic — 49.4% from 40,577 gamesLegendary — 49.8% from 11,901 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Bounty: how Gus does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Dry Season. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 66.2% 585 games Brock 56.8% 2,953 games Tick 56.6% 778 games Edgar 54.0% 2,193 games Piper 53.2% 2,353 games Mortis 53.8% 1,538 games

Who plays him best

Players with a profile and at least 20 games on Gus, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 mnmhm Mythic 35 33.5% 51.4%