My roster

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EN

Gus

Support Super Rare Ranked · Masters Brawl Ball
46.9%Win rate in Brawl Ball
32Games
7Trust Score
68. of 84Rank in Brawl Ball
+5.3Skill bonus

Best map: Dry Season with 49.5% from 12,377 games.

Wins late — in Heist 12.6 points better in long rounds than in short ones (44.0% against 31.4%, split at 87 s). Needs the long round; in a fast game he never arrives.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 24.46.9 %
Popularity 5.0.05 %
Breadth 0.0% of maps
Counter safety 16.31.3 %
Star rate 6.11.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 24th means “better than 24% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +5.3 — rewards skill: from Gold to Legendary the win rate climbs by 5.3 points (regression 37.5% to 42.8%). The higher the tier, the better he does.

Gold — 37.9% from 1,538 gamesDiamond — 39.3% from 1,489 gamesMythic — 40.6% from 4,677 gamesLegendary — 44.0% from 1,176 games
GoldDiamondMythicLegendary

On which maps

Brawl Ball

Where this brawler works (ranked, Masters). Filtered to Brawl Ball: 2 of 17 maps. Almost every row here is too thin for Masters alone and adds Legendary / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Pinball Dreams Brawl Ballprev. season 41.7%
2287 71
Sneaky Fields Brawl Ballprev. season 38.4%
870 56

Against whom

Direct duels in Brawl Ball: how Gus does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 23.3% against Chuck in Heist. On average the worst case sits at 29.0%.

Counters

Gus counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bibi 50.6% 314 games Griff 48.6% 405 games Nori 49.3% 272 games Chester 49.1% 106 games Dynamike 45.8% 96 games Bo 45.2% 62 games

Who plays him best soon

Players with a profile and at least 20 games on Gus, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 SW | Point Legendary 20 36.9% 75.0%
2 mnmhm Mythic 37 34.4% 51.4%
3 ワジオ Diamond 22 33.3% 54.5%
4 CONDE Legendary 35 32.6% 45.7%
5 SOLO ONLY Legendary 20 31.3% 45.0%