Best map: Hideout with 51.2% from 3,989 games.
Wins late — in Heist 12.6 points better in long rounds than in short ones (44.0% against 31.4%, split at 87 s). Needs the long round; in a fast game he never arrives.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/04 to 08/25, 18 days. 13 earlier days are left out — below 288 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −3.0 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.0 points (regression 50.4% to 47.4%). Higher up he gets outplayed.
Where this brawler works (ranked, Diamond). 15 of 30 rows are too thin for Diamond alone and add Mythic / Gold — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Hideout ![]() |
51.2% | 3989 | 79 | ||
New Horizons ![]() |
50.8% | 4330 | 80 | ||
Belle's Rock ![]() |
49.5% | 3194 | 76 | ||
Out in the Open ![]() |
49.0% | 4963 | 82 | ||
Shooting Star ![]() |
49.1% | 4339 | 80 | ||
Dry Season ![]() |
48.8% | 4216 | 80 | ||
Flaring Phoenix ![]() |
48.6% | 3022 | 75 | ||
Rustic Arcade ![]() |
48.0% | 2175 | 70 | ||
Undermine ![]() |
48.8% | 894 | 57 | ||
Crystal Arcade +Mythicprev. season |
46.2% | 6558 | 87 | ||
Deathcap Trap prev. season |
47.4% | 626 | 52 | ||
Hard Rock Mine ![]() |
46.4% | 926 | 57 | ||
Layer Cake ![]() |
45.4% | 1305 | 63 | ||
Gem Fort ![]() |
42.8% | 626 | 52 | ||
Pinball Dreams +Mythicprev. season |
41.4% | 2242 | 71 | ||
Double Swoosh ![]() |
41.5% | 388 | 44 | ||
Ring of Fire +Mythic |
41.5% | 556 | 50 | ||
Open Business +Mythicprev. season |
41.1% | 2058 | 69 | ||
Spiraling Out +Mythic + Gold |
41.3% | 707 | 53 | ||
Triple Dribble +Mythicprev. season |
40.7% | 1095 | 60 | ||
Kaboom Canyon +Mythicprev. season |
40.4% | 1474 | 64 | ||
Parallel Plays +Mythicprev. season |
40.1% | 774 | 55 | ||
Center Stage +Mythicprev. season |
39.0% | 1624 | 66 | ||
Safe Zone +Mythicprev. season |
39.0% | 1564 | 65 | ||
Sneaky Fields +Mythicprev. season |
38.2% | 866 | 56 | ||
Dueling Beetles +Mythicprev. season |
37.4% | 1183 | 61 | ||
Bridge Too Far ![]() |
36.2% | 392 | 45 | ||
Safe(r) Zone +Mythic + Gold |
35.6% | 554 | 50 | ||
Hot Potato +Mythic + Goldprev. season |
33.0% | 807 | 55 | ||
Pit Stop +Mythic + Gold |
29.2% | 329 | 42 |
Who beats Gus and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Gus, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | SW | Point | Legendary | 20 | 36.9% | 75.0% |
| 2 | mnmhm | Mythic | 37 | 34.5% | 51.4% |
| 3 | ワジオ | Diamond | 22 | 33.4% | 54.5% |
| 4 | CONDE | Legendary | 35 | 32.6% | 45.7% |
| 5 | SOLO ONLY | Legendary | 20 | 31.3% | 45.0% |