Best map: Flaring Phoenix with 62.7% from 110 games.
Bronzechange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Bronze to Legendary the win rate stays practically the same (regression −1.7 points across the whole range). He plays the same at the bottom as at the top.
Gem Grab▾
Where this brawler works (ranked, Bronze). Filtered to Gem Grab: 5 of 28 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Rustic Arcade ![]() |
62.9% | 70 | 19 | ||
Gem Fort ![]() |
55.4% | 56 | 15 | ||
Undermine ![]() |
53.4% | 58 | 16 | ||
Hard Rock Mine ![]() |
50.0% | 66 | 18 | ||
Double Swoosh ![]() |
45.1% | 51 | 14 |
Direct duels in Gem Grab: how Gus does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 22.9% against Chuck in Heist. On average the worst case sits at 28.8%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
64.1%
724 games
Ash
59.7%
253 games
Tara
57.8%
256 games
Surge
51.2%
899 games
Griff
50.1%
1,347 games
Nita
57.3%
117 games
Players with a profile and at least 20 games on Gus, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 歪歪 | Legendary | 20 | 37.5% | 80.0% |
| 2 | SW | Point | Legendary | 20 | 36.6% | 75.0% |
| 3 | mnmhm | Mythic | 37 | 34.1% | 51.4% |
| 4 | ワジオ | Diamond | 23 | 33.6% | 56.5% |
| 5 | ピシャーン | Mythic | 20 | 32.8% | 55.0% |