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Gus

Support Super Rare Ranked · Legendary Knockout
46.7%Win rate in Knockout
1,763Games
67Trust Score
79. of 105Rank in Knockout
−5.8Skill bonus

Best map: Dry Season with 49.6% from 12,212 games.

Wins late — in Heist 12.6 points better in long rounds than in short ones (44.0% against 31.4%, split at 87 s). Needs the long round; in a fast game he never arrives.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 26.46.7 %
Popularity 41.0.42 %
Breadth 0.0% of maps
Counter safety 68.38.3 %
Star rate 44.21.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 68th means “better than 68% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 18 days. 10 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/04 — 49.8% from 2,095 appearances08/05 — 48.9% from 4,659 appearances08/06 — 47.1% from 2,351 appearances08/07 — 48.5% from 1,094 appearances08/08 — 47.4% from 1,336 appearances08/09 — 45.1% from 1,607 appearances08/10 — 48.3% from 3,960 appearances08/11 — 49.2% from 7,590 appearances08/12 — 49.1% from 5,673 appearances08/13 — 51.0% from 3,087 appearances08/14 — 49.8% from 2,410 appearances08/15 — 52.2% from 1,736 appearances08/16 — 48.2% from 1,879 appearances08/17 — 49.1% from 1,583 appearances08/18 — 49.5% from 1,642 appearances08/19 — 50.1% from 459 appearances08/24 — 46.2% from 554 appearances08/25 — 49.2% from 480 appearances
49.8%08/04 49.2%08/25

Pick rate

08/04 — 1.8% from 2,095 appearances08/05 — 1.7% from 4,659 appearances08/06 — 1.7% from 2,351 appearances08/07 — 1.7% from 1,094 appearances08/08 — 1.7% from 1,336 appearances08/09 — 1.8% from 1,607 appearances08/10 — 1.6% from 3,960 appearances08/11 — 1.7% from 7,590 appearances08/12 — 1.8% from 5,673 appearances08/13 — 1.7% from 3,087 appearances08/14 — 1.8% from 2,410 appearances08/15 — 1.7% from 1,736 appearances08/16 — 1.7% from 1,879 appearances08/17 — 1.7% from 1,583 appearances08/18 — 1.7% from 1,642 appearances08/19 — 1.5% from 459 appearances08/24 — 1.1% from 554 appearances08/25 — 1.1% from 480 appearances
1.8%08/04 1.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −5.8 — punishes weak opponents: from Bronze to Masters the win rate drops by 5.8 points (regression 53.1% to 47.4%). Higher up he gets outplayed.

Bronze — 59.7% from 330 gamesSilver — 56.2% from 1,286 gamesGold — 51.7% from 17,030 gamesDiamond — 49.8% from 23,772 gamesMythic — 49.0% from 141,218 gamesLegendary — 48.9% from 45,458 gamesMasters — 50.3% from 967 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, Legendary). Filtered to Knockout: 4 of 28 maps.

MapWin rateGamesTrust
Flaring Phoenix Knockoutprev. season 47.5%
6789 87
Out in the Open Knockout 47.7%
579 50
New Horizons Knockout 47.0%
468 47
Belle's Rock Knockout 46.2%
461 47

Against whom

Direct duels in Knockout: how Gus does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 23.7% against Chuck in Heist. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Grom 62.0% 665 games Brock 57.1% 7,798 games Pearl 59.0% 1,173 games Bolt 57.5% 800 games Edgar 54.2% 5,206 games Tick 54.7% 1,901 games

Who plays him best soon

Players with a profile and at least 20 games on Gus, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 SW | Point Legendary 20 36.9% 75.0%
2 mnmhm Mythic 37 34.4% 51.4%
3 ワジオ Diamond 22 33.3% 54.5%
4 CONDE Legendary 35 32.6% 45.7%
5 SOLO ONLY Legendary 20 31.2% 45.0%