Best map: Hideout with 48.7% from 2,653 games.
Mythicchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/03 to 08/25, 23 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.
Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −3.0 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.0 points (regression 50.4% to 47.4%). Higher up he gets outplayed.
Where this brawler works (ranked, Mythic). 4 of 30 rows are too thin for Mythic alone and add Legendary / Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Hideout ![]() |
48.7% | 2653 | 73 | ||
Out in the Open ![]() |
47.5% | 2733 | 74 | ||
Dry Season ![]() |
47.5% | 2328 | 71 | ||
Belle's Rock ![]() |
47.1% | 1837 | 68 | ||
Crystal Arcade prev. season |
46.2% | 6059 | 85 | ||
Undermine prev. season |
46.2% | 5798 | 85 | ||
Pinhole Punt +Legendary + Diamond |
80.0% | 15 | 0 | ||
Deathcap Trap prev. season |
46.0% | 6767 | 87 | ||
Shooting Star ![]() |
46.3% | 2689 | 73 | ||
New Horizons ![]() |
45.9% | 2169 | 70 | ||
Flaring Phoenix ![]() |
46.1% | 1257 | 62 | ||
Rustic Arcade ![]() |
45.9% | 1115 | 60 | ||
Layer Cake ![]() |
45.3% | 521 | 49 | ||
Hard Rock Mine prev. season |
43.2% | 6067 | 85 | ||
Gem Fort prev. season |
43.1% | 3813 | 79 | ||
Ring of Fire prev. season |
41.9% | 2790 | 74 | ||
Bridge Too Far prev. season |
41.9% | 2974 | 75 | ||
Spiraling Out +Legendary + Diamond |
42.0% | 371 | 44 | ||
Triple Dribble prev. season |
41.6% | 811 | 55 | ||
Open Business prev. season |
41.0% | 1667 | 66 | ||
Pinball Dreams prev. season |
40.8% | 1790 | 67 | ||
Kaboom Canyon prev. season |
40.7% | 1210 | 61 | ||
Double Swoosh prev. season |
40.2% | 2318 | 71 | ||
Parallel Plays prev. season |
40.1% | 578 | 50 | ||
Sneaky Fields prev. season |
39.4% | 652 | 52 | ||
Center Stage prev. season |
39.4% | 1324 | 63 | ||
Safe Zone prev. season |
39.0% | 1247 | 62 | ||
Dueling Beetles prev. season |
37.4% | 898 | 57 | ||
Safe(r) Zone +Legendary + Diamond |
35.4% | 246 | 38 | ||
Hot Potato +Legendary + Diamondprev. season |
33.6% | 610 | 51 |
Who beats Gus and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Gus, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | SW | Point | Legendary | 20 | 36.9% | 75.0% |
| 2 | mnmhm | Mythic | 37 | 34.5% | 51.4% |
| 3 | ワジオ | Diamond | 22 | 33.4% | 54.5% |
| 4 | CONDE | Legendary | 35 | 32.7% | 45.7% |
| 5 | SOLO ONLY | Legendary | 20 | 31.3% | 45.0% |