Best map: Golden Bay with 71.0% from 14,575 games.
08/06 to 09/02, 25 days. 4 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 09/02.
Knockout▾
Where this brawler works. Filtered to Knockout: 19 of 173 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Konnakol ![]() |
64.3% | 17841 | 100 | ||
Belle's Rock ![]() |
61.5% | 6287 | 86 | ||
Goldarm Gulch ![]() |
61.1% | 1782 | 67 | ||
Leaping Dogs ![]() |
58.7% | 2937 | 75 | ||
Think Ahead ![]() |
58.6% | 2101 | 70 | ||
Double Decker ![]() |
59.1% | 917 | 57 | ||
Please Remain Standing ![]() |
56.9% | 943 | 58 | ||
Crab Claws ![]() |
55.0% | 2215 | 70 | ||
Opening Move ![]() |
55.0% | 1741 | 67 | ||
Out in the Open ![]() |
54.7% | 2077 | 69 | ||
Close Call ![]() |
52.8% | 1697 | 66 | ||
Streets with No Name ![]() |
53.2% | 1218 | 61 | ||
Jungle Top ![]() |
51.3% | 3044 | 75 | ||
New Perspective ![]() |
52.6% | 848 | 56 | ||
Chivalry ![]() |
51.5% | 1444 | 64 | ||
Split Difference ![]() |
50.5% | 2637 | 73 | ||
Flowing Springs ![]() |
43.4% | 1005 | 59 | ||
Healthy Middle Ground ![]() |
25.0% | 52 | 14 | ||
Deep End ![]() |
16.4% | 146 | 30 |
Direct duels in Knockout: how Hank does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 28.0% against Bibi in Heist. On average the worst case sits at 28.5%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Edgar
55.9%
1,057 games
Brock
55.9%
988 games
Tick
58.2%
416 games
Nori
52.6%
1,060 games
Pearl
63.5%
96 games
Sprout
58.2%
165 games
Players with a profile and at least 20 games on Hank, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | let me milk🦐 | Masters | 33 | 42.6% | 72.7% |
| 2 | Yoshi | Legendary | 27 | 42.4% | 77.8% |
| 3 | EMT|ria | Masters | 20 | 41.7% | 85.0% |
| 4 | 𝕾𝕻5̈𝕯𝕰𝕽 🕷 | Legendary | 24 | 40.9% | 75.0% |
| 5 | Bruhapz luvs DJ | Legendary | 20 | 39.8% | 75.0% |