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← Overview

Hank

Tank Epic Ranked · Legendary
51.2%Win rate across all maps
20,285Games
100Trust Score
43. of 105Rank by score
−7.5Skill bonus

Best map: Parallel Plays with 54.6% from 9,715 games.

Wins early — in Brawl Ball 7.2 points better in short rounds than in long ones (56.1% against 48.9%, split at 89 s). A pick for pace — if the game drags on, it works against him.

Legendarychange

History

08/04 to 08/18, 15 days. 11 earlier days are left out — below 259 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.

Win rate

08/04 — 53.9% from 753 appearances08/05 — 48.5% from 1,946 appearances08/06 — 57.5% from 988 appearances08/07 — 46.0% from 450 appearances08/08 — 47.1% from 482 appearances08/09 — 48.5% from 647 appearances08/10 — 50.8% from 1,804 appearances08/11 — 52.0% from 3,533 appearances08/12 — 53.1% from 2,882 appearances08/13 — 50.2% from 1,643 appearances08/14 — 49.7% from 1,204 appearances08/15 — 49.6% from 908 appearances08/16 — 53.7% from 971 appearances08/17 — 52.4% from 843 appearances08/18 — 49.3% from 740 appearances
53.9%08/04 49.3%08/18

Pick rate

08/04 — 0.1% from 753 appearances08/05 — 0.1% from 1,946 appearances08/06 — 0.1% from 988 appearances08/07 — 0.1% from 450 appearances08/08 — 0.1% from 482 appearances08/09 — 0.1% from 647 appearances08/10 — 0.1% from 1,804 appearances08/11 — 0.1% from 3,533 appearances08/12 — 0.1% from 2,882 appearances08/13 — 0.1% from 1,643 appearances08/14 — 0.1% from 1,204 appearances08/15 — 0.1% from 908 appearances08/16 — 0.1% from 971 appearances08/17 — 0.1% from 843 appearances08/18 — 0.1% from 740 appearances
0.1%08/04 0.1%08/18

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −7.5 — punishes weak opponents: from Silver to Masters the win rate drops by 7.5 points (regression 56.4% to 49.0%). Higher up he gets outplayed.

Silver — 57.1% from 431 gamesGold — 56.9% from 5,117 gamesDiamond — 52.7% from 10,015 gamesMythic — 51.7% from 65,275 gamesLegendary — 51.2% from 20,285 gamesMasters — 49.3% from 300 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Legendary).

MapWin rateGamesTrust
Parallel Plays Hot Zoneprev. season 54.6%
9715 93
Open Business Hot Zoneprev. season 57.5%
863 56
Triple Dribble Brawl Ballprev. season 49.7%
3078 75
Pinball Dreams Brawl Ballprev. season 50.0%
1025 59
Dueling Beetles Hot Zoneprev. season 50.4%
790 55
Rustic Arcade Gem Grabprev. season 62.3%
53 15
Layer Cake Bountyprev. season 46.3%
1431 64
Out in the Open Knockoutprev. season 53.8%
39 10
Belle's Rock Knockoutprev. season 46.4%
463 47
Hideout Bountyprev. season 47.1%
70 19
Sneaky Fields Brawl Ballprev. season 44.3%
765 55
Hot Potato Heistprev. season 45.0%
140 29
New Horizons Knockoutprev. season 45.0%
109 25
Hard Rock Mine Gem Grabprev. season 44.5%
317 41
Shooting Star Bountyprev. season 44.4%
45 12
Kaboom Canyon Heistprev. season 40.0%
15 0
Crystal Arcade Gem Grabprev. season 44.2%
224 36
Safe Zone Heistprev. season 41.7%
24 3
Gem Fort Gem Grabprev. season 43.6%
179 33
Center Stage Brawl Ballprev. season 43.5%
184 33
Ring of Fire Hot Zoneprev. season 42.7%
75 20
Deathcap Trap Gem Grabprev. season 43.1%
130 28
Flaring Phoenix Knockoutprev. season 41.2%
262 38
Dry Season Bountyprev. season 38.9%
95 23
Undermine Gem Grabprev. season 37.0%
92 23
Bridge Too Far Heistprev. season 16.0%
25 3
Double Swoosh Gem Grabprev. season 29.3%
75 20

Against whom

Direct duels in Knockout: how Hank does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 43.5% against Juju in Hot Zone — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

Nobody counters Hank here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Edgar 64.9% 97 games Brock 59.3% 118 games Rico 55.4% 74 games Willow 53.8% 80 games

Who plays him best

Players with a profile and at least 20 games on Hank, sorted by the Wilson lower bound. To the full list

No player with enough games on this brawler yet.