Wins early — in Hot Zone 8.9 points better in short rounds than in long ones (59.4% against 50.5%, split at 96 s). A pick for pace — if the game drags on, it works against him.
For Knockout, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
Direct duels in Knockout: how Hank does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Flaring Phoenix. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Edgar
59.7%
412 games
Tick
59.9%
177 games
Brock
55.5%
384 games
Nori
56.1%
296 games
Rico
54.9%
246 games
Sprout
63.5%
63 games
Players with a profile and at least 20 games on Hank, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | let me milk🦐 | Legendary | 21 | 37.5% | 76.2% |
| 2 | 道化のたけ | Diamond | 22 | 32.5% | 50.0% |