Wins early — in Hot Zone 6.4 points better in short rounds than in long ones (55.2% against 48.8%, split at 105 s). A pick for pace — if the game drags on, it works against him.
The numbers above are for Parallel Plays. Here is the rest of the rotation for comparison (ranked, Masters) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Open Business Hot Zone | 80.0% | 15 | 0 | ||
| Pinball Dreams Brawl Ball | 54.8% | 42 | 11 | ||
| Parallel Plays Hot Zone | 49.2% | 63 | 17 | ||
| Layer Cake Bounty | 57.1% | 14 | 0 | ||
| Triple Dribble Brawl Ball | 39.3% | 56 | 15 |
Direct duels in Hot Zone: how Hank does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed across all ranked tiers — the numbers are not enough for Masters yet.
Worst case: 39.7% against Ash in Hot Zone — barely punishable even there, which makes him a risk-free first pick.
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Masters yet.
Bibi
62.8%
1,882 games
Nori
62.6%
1,007 games
Edgar
60.5%
2,158 games
Trunk
63.4%
516 games
Doug
58.3%
978 games
R-T
59.4%
670 games
Players with a profile and at least 20 games on Hank, sorted by the Wilson lower bound. To the full list