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EN

Hank

Tank Epic All games Bounty
47.5%Win rate in Bounty
14,255Games
98Trust Score
63. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 67.5% from 15,990 games.

Trophy Roadchange

Profile

Win ratePopularity 11.BreadthCounter safetyStar rate
Win rate 41.47.5 %
Popularity 11.0.23 %
Breadth 62.32% of maps
Counter safety 66.35.8 %
Star rate 39.19.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 66th means “better than 66% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/24, 17 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/05 — 45.1% from 91 appearances08/06 — 42.4% from 549 appearances08/07 — 54.4% from 259 appearances08/08 — 57.4% from 481 appearances08/09 — 49.4% from 160 appearances08/11 — 35.5% from 93 appearances08/12 — 44.1% from 177 appearances08/13 — 41.2% from 1,475 appearances08/14 — 39.0% from 1,423 appearances08/15 — 39.6% from 1,342 appearances08/16 — 40.9% from 1,854 appearances08/17 — 55.2% from 2,050 appearances08/18 — 56.9% from 2,483 appearances08/19 — 54.9% from 803 appearances08/20 — 40.4% from 661 appearances08/22 — 54.8% from 62 appearances08/24 — 56.0% from 125 appearances
45.1%08/05 56.0%08/24

Pick rate

08/05 — 0.1% from 91 appearances08/06 — 0.2% from 549 appearances08/07 — 0.5% from 259 appearances08/08 — 0.6% from 481 appearances08/09 — 0.4% from 160 appearances08/11 — 0.1% from 93 appearances08/12 — 0.1% from 177 appearances08/13 — 0.2% from 1,475 appearances08/14 — 0.2% from 1,423 appearances08/15 — 0.2% from 1,342 appearances08/16 — 0.3% from 1,854 appearances08/17 — 0.3% from 2,050 appearances08/18 — 0.4% from 2,483 appearances08/19 — 0.2% from 803 appearances08/20 — 0.2% from 661 appearances08/22 — 0.1% from 62 appearances08/24 — 0.1% from 125 appearances
0.1%08/05 0.1%08/24

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 167 maps.

MapWin rateGamesTrust
Wall Hugging Bounty 59.5%
4992 83
Layer Cake Bounty 45.6%
1382 63
Choral Chambers Bounty 47.7%
130 28
Watermelons Bounty 47.0%
183 33
Deathcap Trap Bounty 45.3%
95 23
Hideout Bounty 44.5%
321 42
Crystal Clearing Bounty 41.0%
2259 71
Tasty Berry Bounty 40.9%
1291 62
Supercut Bounty 40.2%
1549 65
Shooting Star Bounty 38.0%
1680 66
Dry Season Bounty 32.4%
373 44

Against whom

Direct duels in Bounty: how Hank does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 30.8% against Nita in Heist. On average the worst case sits at 28.6%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Max 58.7% 109 games Edgar 51.1% 523 games Piper 52.6% 154 games Rico 51.2% 164 games Spike 54.0% 87 games Brock 48.8% 371 games

Who plays him best soon

Players with a profile and at least 20 games on Hank, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 let me milk🦐 Legendary 21 37.1% 76.2%
2 道化のたけ Diamond 22 32.1% 50.0%