Best map: Rustic Arcade with 58.8% from 17 games.
Wins early — in Hot Zone 9.1 points better in short rounds than in long ones (59.5% against 50.4%, split at 96 s). A pick for pace — if the game drags on, it works against him.
Bronzechange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −5.9 — punishes weak opponents: from Silver to Legendary the win rate drops by 5.9 points (regression 54.2% to 48.4%). Higher up he gets outplayed.
Brawl Ball▾
Where this brawler works (ranked, Bronze). Filtered to Brawl Ball: 5 of 25 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Spiraling Out ![]() |
47.4% | 19 | 0 | ||
Center Stage ![]() |
40.0% | 10 | 0 | ||
Triple Dribble ![]() |
41.2% | 17 | 0 | ||
Pinball Dreams ![]() |
30.0% | 10 | 0 | ||
Sneaky Fields ![]() |
25.0% | 24 | 3 |
Direct duels in Brawl Ball: how Hank does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 30.5% against Nita in Heist. On average the worst case sits at 28.8%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Hank runs in 1 circle — whoever Hank beats beats someone who in turn beats Hank. See it in the counter network
On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bibi
58.4%
772 games
Griff
56.4%
975 games
Edgar
55.0%
1,298 games
Rico
54.7%
864 games
Dynamike
57.1%
368 games
Willow
53.2%
652 games
Players with a profile and at least 20 games on Hank, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | let me milk🦐 | Legendary | 21 | 37.2% | 76.2% |
| 2 | 道化のたけ | Diamond | 22 | 32.2% | 50.0% |