Best map: CYBERBOSS BROCK with 67.5% from 15,990 games.
Trophy Roadchange
Estimated (dashed in the figure, hollow corner): Counter safety. He has too few battles for that in Gem Grab — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
08/06 to 08/25, 19 days. 7 earlier days are left out — below 127 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/25.
Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.
Gem Grab▾
Where this brawler works. Filtered to Gem Grab: 19 of 167 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
ATLAS ![]() |
61.6% | 4135 | 80 | ||
Local Restaurants ![]() |
60.8% | 571 | 50 | ||
Afterparty ![]() |
57.6% | 938 | 58 | ||
Let Me Dance ![]() |
56.4% | 204 | 35 | ||
On a Roll ![]() |
56.1% | 214 | 35 | ||
Deep Diner ![]() |
50.1% | 2084 | 70 | ||
Undermine ![]() |
55.5% | 211 | 35 | ||
Bottom Two ![]() |
52.8% | 362 | 43 | ||
Picturesque ![]() |
53.2% | 284 | 40 | ||
Snake Pit ![]() |
53.2% | 265 | 39 | ||
Ancestral Roots ![]() |
52.1% | 286 | 40 | ||
Hard Rock Mine ![]() |
47.8% | 5547 | 84 | ||
Crystal Arcade ![]() |
54.1% | 135 | 29 | ||
Open Space ![]() |
51.4% | 259 | 38 | ||
Deathcap Trap ![]() |
50.2% | 229 | 36 | ||
Double Swoosh ![]() |
46.7% | 2718 | 73 | ||
Gem Fort ![]() |
47.7% | 354 | 43 | ||
Whisper Vale ![]() |
48.6% | 140 | 29 | ||
Stardust Storm ![]() |
34.0% | 430 | 46 |
Direct duels in Gem Grab: how Hank does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 30.7% against Nita in Heist. On average the worst case sits at 29.0%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
60.8%
97 games
8-Bit
58.0%
69 games
Griff
49.8%
211 games
Crow
50.0%
126 games
Fang
51.2%
84 games
Chester
50.6%
77 games
Players with a profile and at least 20 games on Hank, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | let me milk🦐 | Legendary | 21 | 37.5% | 76.2% |
| 2 | 道化のたけ | Diamond | 22 | 32.5% | 50.0% |