Best map: Parallel Plays with 59.0% from 4,623 games.
Wins early — in Brawl Ball 12.0 points better in short rounds than in long ones (63.4% against 51.4%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Goldchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/04 to 08/25, 9 days. 18 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +14.4 — rewards skill: from Bronze to Legendary the win rate climbs by 14.4 points (regression 42.9% to 57.3%). The higher the tier, the better he does.
Where this brawler works (ranked, Gold). Almost every row here is too thin for Gold alone and adds Diamond / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Parallel Plays ![]() |
59.0% | 4623 | 81 | ||
Sneaky Fields ![]() |
58.8% | 2543 | 72 | ||
Triple Dribble ![]() |
57.1% | 2042 | 69 | ||
Center Stage ![]() |
56.1% | 1954 | 69 | ||
Spiraling Out ![]() |
53.7% | 1314 | 63 | ||
Pinball Dreams ![]() |
52.1% | 1268 | 62 | ||
Double Swoosh ![]() |
52.1% | 959 | 58 | ||
Crystal Arcade prev. season |
50.1% | 1762 | 67 | ||
Deathcap Trap prev. season |
46.8% | 1112 | 60 | ||
Hard Rock Mine ![]() |
45.8% | 640 | 52 | ||
Undermine ![]() |
45.8% | 589 | 51 | ||
Layer Cake ![]() |
45.0% | 614 | 51 | ||
Open Business ![]() |
43.5% | 623 | 51 | ||
Gem Fort ![]() |
42.8% | 823 | 56 | ||
Ring of Fire ![]() |
42.7% | 679 | 53 | ||
Dueling Beetles ![]() |
42.1% | 763 | 54 | ||
Flaring Phoenix ![]() |
35.9% | 510 | 48 | ||
Dry Season ![]() |
35.0% | 417 | 45 | ||
Rustic Arcade ![]() |
35.0% | 426 | 46 | ||
Shooting Star ![]() |
34.3% | 417 | 45 | ||
New Horizons ![]() |
34.2% | 453 | 47 | ||
Belle's Rock ![]() |
33.9% | 493 | 48 | ||
Kaboom Canyon ![]() |
33.3% | 406 | 45 | ||
Pit Stop ![]() |
33.1% | 574 | 50 | ||
Out in the Open ![]() |
32.2% | 429 | 46 | ||
Hot Potato ![]() |
32.2% | 516 | 49 | ||
Hideout ![]() |
31.6% | 433 | 46 | ||
Safe(r) Zone ![]() |
24.1% | 361 | 43 | ||
Safe Zone ![]() |
23.9% | 426 | 46 | ||
Bridge Too Far ![]() |
23.1% | 385 | 44 |
Who beats Jacky and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.