For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Knockout — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
Direct duels in Knockout: how Jacky does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Chivalry. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
54.3%
449 games
Kaze
57.3%
211 games
Willow
58.3%
139 games
Trunk
59.7%
77 games
Mortis
55.9%
93 games
Rico
52.4%
164 games
Players with a profile and at least 20 games on Jacky, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | surge | Legendary | 33 | 39.6% | 66.7% |
| 2 | 72 | Diamond | 77 | 36.4% | 46.8% |
| 3 | YukHo | Legendary | 25 | 35.6% | 56.0% |
| 4 | 潤んだ瞳のカモノハシ | Gold | 35 | 34.8% | 48.6% |
| 5 | たか乱 | Diamond | 20 | 34.7% | 55.0% |