Best map: Sneaky Fields with 56.7% from 23,838 games.
Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Knockout — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
08/05 to 08/30, 22 days. 7 earlier days are left out — below 346 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/30.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 166 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Opening Move ![]() |
59.0% | 1603 | 66 | ||
Think Ahead ![]() |
53.7% | 1814 | 67 | ||
Konnakol ![]() |
52.1% | 6261 | 86 | ||
Out in the Open ![]() |
52.6% | 1910 | 68 | ||
Goldarm Gulch ![]() |
51.7% | 1747 | 67 | ||
Double Decker ![]() |
52.7% | 763 | 54 | ||
Leaping Dogs ![]() |
49.3% | 1840 | 68 | ||
Belle's Rock ![]() |
47.1% | 2852 | 74 | ||
Jungle Top ![]() |
46.0% | 3372 | 77 | ||
Flaring Phoenix ![]() |
46.2% | 39 | 10 | ||
New Perspective ![]() |
43.9% | 893 | 57 | ||
Please Remain Standing ![]() |
42.2% | 886 | 57 | ||
Streets with No Name ![]() |
41.2% | 1289 | 62 | ||
Crab Claws ![]() |
41.1% | 888 | 57 | ||
Close Call ![]() |
39.3% | 1539 | 65 | ||
Flowing Springs ![]() |
36.3% | 1288 | 62 | ||
Chivalry ![]() |
34.5% | 815 | 55 | ||
Healthy Middle Ground ![]() |
25.9% | 162 | 31 | ||
Split Difference ![]() |
31.5% | 2473 | 72 | ||
Deep End ![]() |
22.7% | 406 | 45 |
Direct duels in Knockout: how Jacky does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 20.0% against Edgar in Heist — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
54.5%
455 games
Kaze
57.5%
212 games
Willow
58.6%
140 games
Trunk
59.7%
77 games
Mortis
56.4%
94 games
Byron
53.0%
149 games
Players with a profile and at least 20 games on Jacky, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | surge | Legendary | 33 | 39.8% | 66.7% |
| 2 | 72 | Diamond | 78 | 36.3% | 46.2% |
| 3 | YukHo | Legendary | 25 | 35.7% | 56.0% |
| 4 | たか乱 | Diamond | 21 | 35.4% | 57.1% |
| 5 | 潤んだ瞳のカモノハシ | Gold | 35 | 34.9% | 48.6% |