My roster

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Jacky

Tank Super Rare Ranked · Silver Center Stage Brawl Ball
50.7%Win rate on Center Stage
1,080Games here
0.5%Pick rate
60Trust Score
28. of 105Rank on this map
+3.7Skill bonus

Wins early — in Heist 6.6 points better in short rounds than in long ones (21.3% against 27.9%, split at 83 s). A pick for pace — if the game drags on, it works against him.

Profile

For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadth 41.Counter safetyStar rate
Win rate 54.45.5 %
Popularity 52.0.63 %
Breadth 41.11% of maps
Counter safety 94.45.4 %
Star rate 95.35.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier on Center Stage — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +3.7 — rewards skill: from Gold to Legendary the win rate climbs by 3.7 points (regression 54.9% to 58.6%). The higher the tier, the better he does.

Gold — 51.9% from 1,037 gamesDiamond — 59.3% from 1,991 gamesMythic — 57.1% from 12,658 gamesLegendary — 58.7% from 1,078 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Brawl Ball: how Jacky does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Center Stage. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Griff 68.6% 878 games Rico 65.9% 683 games Frank 67.9% 449 games Emz 63.7% 667 games Willow 62.0% 497 games Bibi 59.7% 807 games

Who plays him best

Players with a profile and at least 20 games on Jacky, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 ファンキーなラフス Diamond 49 31.1% 40.8%
2 72 Diamond 38 29.4% 36.8%