Skill bonus +2.6 — rewards skill: 52.6% in Legendary, only 50.0% in Gold.
Wins early — in Brawl Ball 10.2 points better in short rounds than in long ones (60.7% against 50.5%, split at 112 s). A pick for pace — if the game drags on, it works against him.
08/04 to 08/13, 5 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/13.
The numbers above are for Deathcap Trap. Here is the rest of the rotation for comparison (ranked, Diamond) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Sneaky Fields Brawl Ball | 64.1% | 844 | 56 | ||
| Parallel Plays Hot Zone | 59.8% | 1181 | 61 | ||
| Triple Dribble Brawl Ball | 58.6% | 541 | 49 | ||
| Center Stage Brawl Ball | 56.2% | 521 | 49 | ||
| Ring of Fire Hot Zone | 72.9% | 59 | 16 | ||
| Hard Rock Mine Gem Grab | 63.6% | 107 | 25 | ||
| Dueling Beetles Hot Zone | 58.2% | 165 | 32 | ||
| Double Swoosh Gem Grab | 55.7% | 210 | 35 | ||
| Undermine Gem Grab | 59.0% | 61 | 17 | ||
| Pinball Dreams Brawl Ball | 48.4% | 275 | 39 | ||
| Crystal Arcade Gem Grab | 51.9% | 79 | 21 | ||
| Rustic Arcade Gem Grab | 56.8% | 37 | 9 | ||
| Hot Potato Heist | 56.3% | 32 | 7 | ||
| Kaboom Canyon Heist | 64.3% | 14 | 0 | ||
| Deathcap Trap Gem Grab | 52.2% | 46 | 12 | ||
| Safe Zone Heist | 58.3% | 12 | 0 | ||
| New Horizons Knockout | 52.2% | 23 | 2 | ||
| Hideout Bounty | 52.9% | 17 | 0 | ||
| Out in the Open Knockout | 50.0% | 16 | 0 | ||
| Dry Season Bounty | 42.9% | 14 | 0 | ||
| Flaring Phoenix Knockout | 36.4% | 11 | 0 | ||
| Belle's Rock Knockout | 31.3% | 16 | 0 | ||
| Gem Fort Gem Grab | 42.5% | 160 | 31 | ||
| Open Business Hot Zone | 41.1% | 90 | 23 | ||
| Shooting Star Bounty | 9.1% | 11 | 0 | ||
| Layer Cake Bounty | 35.3% | 51 | 14 | ||
| Bridge Too Far Heist | 16.0% | 25 | 3 |
Direct duels in Gem Grab: how Jacky does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Computed across all ranked tiers — the numbers are not enough for Diamond yet.
Worst case: 41.0% against Griff in Gem Grab — barely punishable even there, which makes him a risk-free first pick.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Diamond yet.
Bo
56.5%
768 games
Bolt
60.8%
199 games
Emz
54.4%
640 games
Griff
52.0%
896 games
Tara
52.1%
662 games
Surge
51.3%
723 games
Players with a profile and at least 20 games on Jacky, sorted by the Wilson lower bound. To the full list