Wins early — in Heist 6.6 points better in short rounds than in long ones (21.3% against 27.9%, split at 83 s). A pick for pace — if the game drags on, it works against him.
Direct duels in Heist: how Jacky does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Computed across all ranked tiers together — not for your tier alone.
Jacky counters nobody here — he wins and loses as strength would have it.
Nobody counters Jacky here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
64.3%
70 games
Edgar
44.4%
270 games
Kaze
44.4%
99 games
Colt
44.0%
109 games
Nita
37.1%
62 games
8-Bit
27.1%
107 games
Players with a profile and at least 20 games on Jacky, sorted by the Wilson lower bound. To the full list