My roster

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Jacky

Tank Super Rare Ranked · Diamond Hot Zone
56.6%Win rate in Hot Zone
4,415Games
81Trust Score
10. of 105Rank in Hot Zone

Best map: Sneaky Fields with 60.6% from 1,948 games.

Wins early — in Hot Zone 10.8 points better in short rounds than in long ones (59.5% against 48.7%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularity 41.BreadthCounter safetyStar rate
Win rate 90.56.6 %
Popularity 41.0.38 %
Breadth 77.33% of maps
Counter safety 84.42.6 %
Star rate 88.30.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 90th means “better than 90% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 16 days. 12 earlier days are left out — below 136 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/04 — 50.9% from 165 appearances08/05 — 58.1% from 425 appearances08/06 — 67.7% from 368 appearances08/12 — 56.3% from 252 appearances08/13 — 60.1% from 341 appearances08/14 — 59.3% from 388 appearances08/15 — 60.8% from 390 appearances08/16 — 54.9% from 432 appearances08/17 — 58.9% from 445 appearances08/18 — 57.1% from 473 appearances08/20 — 54.8% from 586 appearances08/21 — 55.7% from 1,026 appearances08/22 — 55.4% from 764 appearances08/23 — 54.2% from 613 appearances08/24 — 58.1% from 761 appearances08/25 — 61.1% from 617 appearances
50.9%08/04 61.1%08/25

Pick rate

08/04 — 0.6% from 165 appearances08/05 — 0.5% from 425 appearances08/06 — 0.5% from 368 appearances08/12 — 0.7% from 252 appearances08/13 — 0.6% from 341 appearances08/14 — 0.6% from 388 appearances08/15 — 0.6% from 390 appearances08/16 — 0.6% from 432 appearances08/17 — 0.6% from 445 appearances08/18 — 0.6% from 473 appearances08/20 — 0.3% from 586 appearances08/21 — 0.4% from 1,026 appearances08/22 — 0.4% from 764 appearances08/23 — 0.4% from 613 appearances08/24 — 0.4% from 761 appearances08/25 — 0.4% from 617 appearances
0.6%08/04 0.4%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Legendary the win rate stays practically the same (regression +0.1 points across the whole range). He plays the same at the bottom as at the top.

Silver — 39.3% from 946 gamesGold — 54.2% from 7,232 gamesDiamond — 57.6% from 8,423 gamesMythic — 54.1% from 46,995 gamesLegendary — 52.0% from 5,824 games
SilverGoldDiamondMythicLegendary

On which maps

Hot Zone

Where this brawler works (ranked, Diamond). Filtered to Hot Zone: 4 of 32 maps. 2 of 4 rows are too thin for Diamond alone and add Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Parallel Plays Hot Zone 56.9%
3642 78
Dueling Beetles Hot Zoneprev. season 54.5%
795 55
Open Business Hot Zone+Mythicprev. season 51.4%
2126 70
Ring of Fire Hot Zone+Mythicprev. season 48.7%
1379 63

Against whom

Direct duels in Hot Zone: how Jacky does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 20.3% against Trunk in Heist — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Doug 68.0% 877 games Trunk 65.5% 1,766 games Bibi 61.8% 1,082 games Shade 61.6% 1,019 games Hank 67.2% 293 games Edgar 58.1% 2,031 games

Who plays him best soon

Players with a profile and at least 20 games on Jacky, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 72 Diamond 71 34.9% 46.5%
2 surge Legendary 24 34.3% 58.3%
3 비니 Diamond 54 33.2% 44.4%
4 放屁很臭 Gold 22 32.3% 50.0%
5 ファンキーなラフス Diamond 76 31.3% 38.2%