My roster

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EN

Janet

Marksman Mythic Ranked · Masters
50.3%Win rate across all maps
501Games
48Trust Score
80. of 105Rank by score
−4.4Skill bonus

Best map: Gem Fort with 51.2% from 3,471 games.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 30.50.3 %
Popularity 20.0.19 %
Breadth 0.0% of maps
Counter safety 42.26.4 %
Star rate 41.20.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 42th means “better than 42% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/11, 3 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/11.

Win rate

08/04 — 54.5% from 66 appearances08/10 — 54.0% from 63 appearances08/11 — 51.8% from 85 appearances
54.5%08/04 51.8%08/11

Pick rate

08/04 — 0.2% from 66 appearances08/10 — 0.1% from 63 appearances08/11 — 0.1% from 85 appearances
0.2%08/04 0.1%08/11

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −4.4 — punishes weak opponents: from Bronze to Masters the win rate drops by 4.4 points (regression 52.4% to 48.0%). Higher up he gets outplayed.

Bronze — 50.9% from 334 gamesSilver — 51.3% from 910 gamesGold — 51.0% from 9,229 gamesDiamond — 49.9% from 12,763 gamesMythic — 49.6% from 77,982 gamesLegendary — 48.5% from 27,791 gamesMasters — 50.3% from 501 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Masters). Almost every row here is too thin for Masters alone and adds Legendary / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Gem Fort Gem Grabprev. season 51.2%
3471 77
Undermine Gem Grabprev. season 50.6%
3379 77
Hard Rock Mine Gem Grabprev. season 50.8%
2430 72
Deathcap Trap Gem Grabprev. season 50.2%
2634 73
Hideout Bountyprev. season 48.7%
3270 76
Double Swoosh Gem Grabprev. season 48.2%
4955 82
Layer Cake Bountyprev. season 49.7%
925 57
Crystal Arcade Gem Grabprev. season 48.3%
2169 70
Belle's Rock Knockoutprev. season 46.8%
613 51
Rustic Arcade Gem Grabprev. season 44.9%
1736 67
New Horizons Knockoutprev. season 44.4%
615 51
Center Stage Brawl Ballprev. season 44.1%
699 53

Who beats Janet and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Janet, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 THICONNET Legendary 48 36.3% 54.2%
2 夜蝉 Legendary 51 34.7% 49.0%