Best map: Massive Attack with 60.8% from 9,040 games.
08/05 to 09/01, 28 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/01.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 176 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Konnakol ![]() |
49.9% | 21898 | 100 | ||
Flowing Springs ![]() |
49.3% | 2165 | 70 | ||
Close Call ![]() |
47.5% | 2105 | 70 | ||
Chivalry ![]() |
46.8% | 5200 | 83 | ||
Streets with No Name ![]() |
46.9% | 4731 | 82 | ||
Belle's Rock ![]() |
46.6% | 7615 | 89 | ||
Jungle Top ![]() |
46.5% | 7050 | 88 | ||
Out in the Open ![]() |
46.4% | 7091 | 88 | ||
Opening Move ![]() |
46.3% | 5057 | 83 | ||
Leaping Dogs ![]() |
46.1% | 6082 | 86 | ||
Double Decker ![]() |
46.5% | 2002 | 69 | ||
Crab Claws ![]() |
45.0% | 6566 | 87 | ||
Split Difference ![]() |
44.8% | 3889 | 79 | ||
Goldarm Gulch ![]() |
44.5% | 4249 | 80 | ||
Please Remain Standing ![]() |
44.1% | 2825 | 74 | ||
Think Ahead ![]() |
43.3% | 6291 | 86 | ||
New Perspective ![]() |
43.0% | 2202 | 70 | ||
Flaring Phoenix ![]() |
43.2% | 118 | 27 | ||
Deep End ![]() |
36.7% | 1670 | 66 | ||
Healthy Middle Ground ![]() |
24.8% | 161 | 31 |
Direct duels in Knockout: how Jessie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 31.1% against Trunk in Knockout. On average the worst case sits at 28.4%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Trunk
54.8%
418 games
Kaze
52.1%
1,301 games
Bolt
56.3%
263 games
Mr. P
59.1%
159 games
Nori
49.2%
3,639 games
Lily
51.7%
464 games
Players with a profile and at least 20 games on Jessie, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | patsan | Masters | 32 | 49.8% | 100.0% |
| 2 | 🎭 𝒟ℯ𝒶𝓉𝒽 🎭 | Masters | 22 | 45.4% | 100.0% |
| 3 | daan banaan | Legendary | 24 | 42.6% | 83.3% |
| 4 | 𝐒𝐨𝐟🕷️ | Legendary | 36 | 42.0% | 69.4% |
| 5 | Meow|🥵🥵🥵 | Masters | 50 | 41.6% | 62.0% |