Best map: Massive Attack with 60.9% from 9,038 games.
08/05 to 09/01, 28 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/01.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 174 maps. The numbers still come from before the change on 01.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Konnakol ![]() |
49.9% | 21849 | 100 | ||
Flowing Springs ![]() |
49.3% | 2165 | 70 | ||
Streets with No Name ![]() |
47.2% | 4505 | 81 | ||
Close Call ![]() |
47.5% | 2105 | 70 | ||
Belle's Rock ![]() |
46.5% | 7597 | 89 | ||
Jungle Top ![]() |
46.5% | 7037 | 88 | ||
Out in the Open ![]() |
46.3% | 7047 | 88 | ||
Chivalry ![]() |
46.5% | 4725 | 82 | ||
Leaping Dogs ![]() |
46.2% | 5985 | 85 | ||
Opening Move ![]() |
46.1% | 5023 | 83 | ||
Double Decker ![]() |
46.5% | 1997 | 69 | ||
Crab Claws ![]() |
44.9% | 6401 | 86 | ||
Split Difference ![]() |
44.8% | 3888 | 79 | ||
Goldarm Gulch ![]() |
44.5% | 4236 | 80 | ||
Please Remain Standing ![]() |
44.1% | 2819 | 74 | ||
Think Ahead ![]() |
43.3% | 6286 | 86 | ||
New Perspective ![]() |
43.0% | 2193 | 70 | ||
Flaring Phoenix ![]() |
43.2% | 118 | 27 | ||
Deep End ![]() |
36.7% | 1670 | 66 | ||
Healthy Middle Ground ![]() |
24.8% | 161 | 31 |
Direct duels in Knockout: how Jessie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 30.8% against Trunk in Knockout. On average the worst case sits at 28.8%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Trunk
54.7%
413 games
Kaze
52.0%
1,282 games
Bolt
55.5%
254 games
Mr. P
57.1%
147 games
Lily
52.2%
441 games
Nori
49.1%
3,565 games
Players with a profile and at least 20 games on Jessie, sorted by the Wilson lower bound.