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Jessie

Controller Super Rare Ranked · Diamond Parallel Plays Hot Zone
40.5%Win rate on Parallel Plays
576Games here
0.2%Pick rate
50Trust Score
80. of 105Rank on this map
+10.0Skill bonus

Wins late — in Brawl Ball 6.6 points better in long rounds than in short ones (49.4% against 42.9%, split at 93 s). Needs the long round; in a fast game he never arrives.

Profile

For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularity 59.BreadthCounter safetyStar rate
Win rate 88.55.3 %
Popularity 59.0.67 %
Breadth 69.29% of maps
Counter safety 83.42.7 %
Star rate 95.33.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Parallel Plays. 08/04 to 08/24, 14 days. 13 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/24.

Win rate

08/04 — 35.2% from 88 appearances08/05 — 41.3% from 208 appearances08/06 — 34.6% from 228 appearances08/12 — 37.2% from 94 appearances08/13 — 44.0% from 168 appearances08/14 — 46.8% from 171 appearances08/15 — 42.2% from 187 appearances08/16 — 38.1% from 194 appearances08/17 — 41.0% from 249 appearances08/18 — 45.6% from 193 appearances08/21 — 41.9% from 129 appearances08/22 — 39.5% from 114 appearances08/23 — 40.7% from 118 appearances08/24 — 37.0% from 154 appearances
35.2%08/04 37.0%08/24

Pick rate

08/04 — 1.4% from 88 appearances08/05 — 1.1% from 208 appearances08/06 — 1.2% from 228 appearances08/12 — 1.0% from 94 appearances08/13 — 1.2% from 168 appearances08/14 — 1.1% from 171 appearances08/15 — 1.2% from 187 appearances08/16 — 1.1% from 194 appearances08/17 — 1.3% from 249 appearances08/18 — 1.1% from 193 appearances08/21 — 0.2% from 129 appearances08/22 — 0.2% from 114 appearances08/23 — 0.3% from 118 appearances08/24 — 0.4% from 154 appearances
1.4%08/04 0.4%08/24

Across the ranks

Win rate per rank tier on Parallel Plays — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Mythic, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +10.0 — rewards skill: from Silver to Mythic the win rate climbs by 10.0 points (regression 32.3% to 42.3%). The higher the tier, the better he does.

Silver — 34.3% from 400 gamesGold — 34.1% from 2,437 gamesDiamond — 41.2% from 2,489 gamesMythic — 42.0% from 9,339 games
SilverGoldDiamondMythic

Against whom

Direct duels in Hot Zone: how Jessie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bo 63.8% 2,625 games Bolt 72.4% 355 games Tick 60.5% 2,089 games Mortis 61.5% 957 games Bibi 60.3% 935 games Doug 62.4% 457 games

Who plays him best

Players with a profile and at least 20 games on Jessie, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Sea21 Mythic 25 36.8% 64.0%
2 ably Diamond 26 36.4% 61.5%
3 DODODRAGON Diamond 39 35.3% 51.3%
4 star Mythic 47 35.2% 48.9%
5 AlumniBiasa Diamond 25 35.0% 56.0%