Only Eating Good!. 08/06 to 08/19, 4 days. 2 earlier days are left out — below 218 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/19.
Direct duels in Heist: how Jessie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Eating Good!. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
68.4%
3,941 games
Chuck
64.0%
2,303 games
Mico
63.5%
2,549 games
Edgar
62.1%
6,839 games
8-Bit
60.6%
2,749 games
Nita
60.0%
1,840 games
Players with a profile and at least 20 games on Jessie, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Sea21 | Diamond | 23 | 35.6% | 69.6% |
| 2 | AKarenin | Mythic | 29 | 32.6% | 51.7% |
| 3 | star | Diamond | 35 | 32.4% | 48.6% |
| 4 | DODODRAGON | Diamond | 22 | 32.3% | 54.5% |
| 5 | 보스니아헤르체고비나 국대선수 | Diamond | 57 | 31.7% | 42.1% |