My roster

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Jessie

Controller Super Rare Ranked · Legendary Crystal Arcade Gem Grab
49.4%Win rate on Crystal Arcade
790Games here
0.1%Pick rate
55Trust Score
50. of 105Rank on this map
−4.9Skill bonus

Wins late — in Brawl Ball 6.6 points better in long rounds than in short ones (49.4% against 42.9%, split at 93 s). Needs the long round; in a fast game he never arrives.

Profile

For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadthCounter safety 25.Star rate
Win rate 57.50.5 %
Popularity 70.0.78 %
Breadth 51.11% of maps
Counter safety 25.29.2 %
Star rate 55.26.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 70th means “better than 70% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Crystal Arcade. 08/05 to 08/12, 4 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/12.

Win rate

08/05 — 50.9% from 110 appearances08/10 — 51.8% from 85 appearances08/11 — 54.4% from 125 appearances08/12 — 43.7% from 87 appearances
50.9%08/05 43.7%08/12

Pick rate

08/05 — 0.2% from 110 appearances08/10 — 0.1% from 85 appearances08/11 — 0.1% from 125 appearances08/12 — 0.1% from 87 appearances
0.2%08/05 0.1%08/12

Across the ranks

Win rate per rank tier on Crystal Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −4.9 — punishes weak opponents: from Diamond to Legendary the win rate drops by 4.9 points (regression 55.3% to 50.4%). Higher up he gets outplayed.

Diamond — 55.0% from 2,359 gamesMythic — 53.0% from 17,533 gamesLegendary — 49.4% from 790 games
DiamondMythicLegendary

Against whom

Direct duels in Gem Grab: how Jessie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Crystal Arcade. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 67.8% 450 games Bo 60.0% 718 games Nori 57.7% 821 games Rico 56.9% 740 games Edgar 54.4% 2,388 games Mortis 55.5% 881 games

Who plays him best

Players with a profile and at least 20 games on Jessie, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Sea21 Diamond 23 37.4% 69.6%
2 ably Diamond 20 34.8% 60.0%
3 star Mythic 41 34.6% 48.8%
4 AKarenin Mythic 31 34.5% 51.6%
5 셀리로 플레까지 Diamond 26 34.5% 53.8%