My roster

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Jessie

Controller Super Rare Ranked · Silver Dueling Beetles Hot Zone
53.1%Win rate on Dueling Beetles
6,219Games here
1.2%Pick rate
86Trust Score
16. of 105Rank on this map

Wins late — in Brawl Ball 7.6 points better in long rounds than in short ones (51.0% against 43.4%, split at 94 s). Needs the long round; in a fast game he never arrives.

Profile

For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win rate 50.PopularityBreadthCounter safetyStar rate
Win rate 50.44.1 %
Popularity 80.1.31 %
Breadth 75.30% of maps
Counter safety 70.37.0 %
Star rate 92.32.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 92th means “better than 92% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Dueling Beetles. 08/20 to 08/25, 6 days. 6 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Win rate

08/20 — 47.4% from 137 appearances08/21 — 43.0% from 93 appearances08/22 — 42.9% from 63 appearances08/23 — 62.9% from 70 appearances08/24 — 50.5% from 107 appearances08/25 — 48.1% from 106 appearances
47.4%08/20 48.1%08/25

Pick rate

08/20 — 1.5% from 137 appearances08/21 — 1.4% from 93 appearances08/22 — 1.1% from 63 appearances08/23 — 1.4% from 70 appearances08/24 — 1.3% from 107 appearances08/25 — 1.4% from 106 appearances
1.5%08/20 1.4%08/25

Across the ranks

Win rate per rank tier on Dueling Beetles — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Legendary the win rate stays practically the same (regression −0.2 points across the whole range). He plays the same at the bottom as at the top.

Silver — 48.1% from 613 gamesGold — 54.1% from 5,879 gamesDiamond — 54.7% from 6,591 gamesMythic — 53.6% from 36,299 gamesLegendary — 53.1% from 2,299 games
SilverGoldDiamondMythicLegendary

Against whom

Direct duels in Hot Zone: how Jessie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Dueling Beetles. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 71.7% 477 games Bo 62.5% 3,591 games Tick 61.7% 2,884 games Doug 63.9% 673 games Mortis 61.7% 1,251 games Bibi 60.8% 1,249 games

Who plays him best soon

Players with a profile and at least 20 games on Jessie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ably Diamond 29 36.9% 65.5%
2 Sea21 Mythic 28 36.4% 64.3%
3 玉米死了 Diamond 26 36.2% 65.4%
4 DODODRAGON Diamond 40 34.9% 52.5%
5 AlumniBiasa Diamond 30 34.8% 56.7%