Wins late — in Brawl Ball 7.6 points better in long rounds than in short ones (51.0% against 43.4%, split at 94 s). Needs the long round; in a fast game he never arrives.
For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
Direct duels in Brawl Ball: how Jessie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Pinhole Punt. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Damian
65.2%
279 games
Bibi
57.8%
1,366 games
Trunk
54.7%
1,015 games
Nori
53.4%
1,354 games
Stu
55.2%
366 games
Doug
56.0%
243 games
Players with a profile and at least 20 games on Jessie, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ably | Diamond | 29 | 36.8% | 65.5% |
| 2 | Sea21 | Mythic | 28 | 36.3% | 64.3% |
| 3 | 玉米死了 | Diamond | 26 | 36.1% | 65.4% |
| 4 | DODODRAGON | Diamond | 40 | 34.8% | 52.5% |
| 5 | AlumniBiasa | Diamond | 30 | 34.7% | 56.7% |