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Jessie

Controller Super Rare Ranked · Legendary Safe Zone Heist
51.9%Win rate on Safe Zone
7,879Games here
4.8%Pick rate
89Trust Score
15. of 105Rank on this map
−6.4Skill bonus

Profile

For Heist, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadth 56.Counter safetyStar rate
Win rate 61.49.8 %
Popularity 99.7.75 %
Breadth 56.11% of maps
Counter safety 88.41.5 %
Star rate 95.35.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Safe Zone. 08/04 to 08/19, 16 days. 8 earlier days are left out — below 107 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.

Win rate

08/04 — 61.8% from 267 appearances08/05 — 53.0% from 761 appearances08/06 — 43.9% from 337 appearances08/07 — 49.6% from 236 appearances08/08 — 45.7% from 230 appearances08/09 — 56.4% from 250 appearances08/10 — 51.6% from 697 appearances08/11 — 52.2% from 1,453 appearances08/12 — 53.0% from 961 appearances08/13 — 52.9% from 575 appearances08/14 — 46.9% from 426 appearances08/15 — 53.2% from 374 appearances08/16 — 50.4% from 425 appearances08/17 — 55.5% from 337 appearances08/18 — 53.0% from 321 appearances08/19 — 43.3% from 120 appearances
61.8%08/04 43.3%08/19

Pick rate

08/04 — 1.0% from 267 appearances08/05 — 1.2% from 761 appearances08/06 — 1.0% from 337 appearances08/07 — 1.5% from 236 appearances08/08 — 1.4% from 230 appearances08/09 — 1.2% from 250 appearances08/10 — 1.3% from 697 appearances08/11 — 1.4% from 1,453 appearances08/12 — 1.3% from 961 appearances08/13 — 1.3% from 575 appearances08/14 — 1.4% from 426 appearances08/15 — 1.5% from 374 appearances08/16 — 1.7% from 425 appearances08/17 — 1.6% from 337 appearances08/18 — 1.5% from 321 appearances08/19 — 1.6% from 120 appearances
1.0%08/04 1.6%08/19

Across the ranks

Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus −6.4 — punishes weak opponents: from Silver to Legendary the win rate drops by 6.4 points (regression 60.7% to 54.3%). Higher up he gets outplayed.

Silver — 60.1% from 1,079 gamesGold — 59.1% from 14,529 gamesDiamond — 56.5% from 15,054 gamesMythic — 56.3% from 90,900 gamesLegendary — 51.9% from 7,879 games
SilverGoldDiamondMythicLegendary

Against whom

Direct duels in Heist: how Jessie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Nori 65.8% 17,676 games Chuck 62.7% 8,045 games Mico 62.4% 8,455 games Edgar 61.1% 24,949 games Nita 60.7% 7,401 games Bibi 61.5% 2,222 games

Who plays him best

Players with a profile and at least 20 games on Jessie, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 玉米死了 Diamond 20 37.4% 75.0%
2 ably Diamond 27 36.5% 63.0%
3 Sea21 Mythic 25 36.4% 64.0%
4 AlumniBiasa Diamond 27 35.7% 59.3%
5 DODODRAGON Diamond 39 35.0% 51.3%