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Jessie

Controller Super Rare Ranked · Mythic Safe Zone Heist
47.3%Win rate on Safe Zone
486Games here
0.1%Pick rate
48Trust Score
41. of 105Rank on this map
−6.8Skill bonus

Wins late — in Bounty 7.4 points better in long rounds than in short ones (54.2% against 46.8%, split at 97 s). Needs the long round; in a fast game he never arrives.

Profile

For Heist, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularity 41.BreadthCounter safetyStar rate
Win rate 48.45.5 %
Popularity 41.0.36 %
Breadth 88.36% of maps
Counter safety 86.40.3 %
Star rate 91.33.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 91th means “better than 91% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Safe Zone. 08/04 to 08/19, 16 days. 11 earlier days are left out — below 295 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.

Win rate

08/04 — 59.4% from 1,076 appearances08/05 — 56.9% from 4,049 appearances08/06 — 55.1% from 2,871 appearances08/07 — 52.6% from 620 appearances08/08 — 56.4% from 665 appearances08/09 — 56.0% from 738 appearances08/10 — 56.1% from 2,072 appearances08/11 — 55.3% from 6,921 appearances08/12 — 55.4% from 10,699 appearances08/13 — 57.3% from 9,929 appearances08/14 — 56.1% from 9,686 appearances08/15 — 57.6% from 9,608 appearances08/16 — 56.6% from 9,871 appearances08/17 — 56.7% from 9,863 appearances08/18 — 56.5% from 8,532 appearances08/19 — 57.2% from 2,157 appearances
59.4%08/04 57.2%08/19

Pick rate

08/04 — 4.6% from 1,076 appearances08/05 — 4.7% from 4,049 appearances08/06 — 4.8% from 2,871 appearances08/07 — 4.4% from 620 appearances08/08 — 4.8% from 665 appearances08/09 — 4.9% from 738 appearances08/10 — 4.9% from 2,072 appearances08/11 — 4.7% from 6,921 appearances08/12 — 4.6% from 10,699 appearances08/13 — 4.2% from 9,929 appearances08/14 — 4.4% from 9,686 appearances08/15 — 4.5% from 9,608 appearances08/16 — 4.7% from 9,871 appearances08/17 — 4.8% from 9,863 appearances08/18 — 4.6% from 8,532 appearances08/19 — 4.3% from 2,157 appearances
4.6%08/04 4.3%08/19

Across the ranks

Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus −6.8 — punishes weak opponents: from Silver to Legendary the win rate drops by 6.8 points (regression 61.1% to 54.3%). Higher up he gets outplayed.

Silver — 57.5% from 617 gamesGold — 59.6% from 8,214 gamesDiamond — 56.6% from 12,572 gamesMythic — 56.4% from 90,130 gamesLegendary — 51.9% from 7,845 games
SilverGoldDiamondMythicLegendary

Against whom

Direct duels in Heist: how Jessie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Nori 67.5% 7,797 games Mico 62.9% 5,066 games Chuck 62.6% 4,570 games Edgar 61.4% 13,884 games Nita 61.0% 3,886 games Bibi 61.3% 1,255 games

Who plays him best

Players with a profile and at least 20 games on Jessie, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Sea21 Diamond 23 36.3% 69.6%
2 DODODRAGON Diamond 32 34.1% 53.1%
3 star Mythic 38 33.8% 50.0%
4 AKarenin Mythic 30 33.0% 50.0%
5 AlumniBiasa Diamond 22 33.0% 54.5%