My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

← Overview

Jessie

Controller Super Rare Ranked · Diamond Undermine Gem Grab
48.2%Win rate on Undermine
85Games here
0.2%Pick rate
22Trust Score
70. of 105Rank on this map
+4.1Skill bonus

Wins early — in Knockout 10.9 points better in short rounds than in long ones (19.6% against 30.5%, split at 96 s). A pick for pace — if the game drags on, it works against him.

History

Only Undermine. 08/04 to 08/20, 11 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/20.

Win rate

08/04 — 56.9% from 123 appearances08/05 — 60.1% from 311 appearances08/06 — 58.9% from 246 appearances08/12 — 58.8% from 136 appearances08/13 — 56.4% from 181 appearances08/14 — 57.2% from 215 appearances08/15 — 55.9% from 202 appearances08/16 — 51.7% from 232 appearances08/17 — 57.4% from 312 appearances08/18 — 50.9% from 267 appearances08/20 — 48.6% from 72 appearances
56.9%08/04 48.6%08/20

Pick rate

08/04 — 2.0% from 123 appearances08/05 — 1.6% from 311 appearances08/06 — 1.3% from 246 appearances08/12 — 1.5% from 136 appearances08/13 — 1.3% from 181 appearances08/14 — 1.5% from 215 appearances08/15 — 1.3% from 202 appearances08/16 — 1.3% from 232 appearances08/17 — 1.6% from 312 appearances08/18 — 1.5% from 267 appearances08/20 — 0.2% from 72 appearances
2.0%08/04 0.2%08/20

Across the ranks

Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +4.1 — rewards skill: from Gold to Legendary the win rate climbs by 4.1 points (regression 49.7% to 53.8%). The higher the tier, the better he does.

Gold — 42.3% from 769 gamesDiamond — 55.4% from 2,497 gamesMythic — 52.2% from 17,866 gamesLegendary — 53.0% from 817 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Gem Grab: how Jessie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed for Diamond.

Strong against

Weak against

The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Diamond.

Griff 51.6% 62 games

Who plays him best

Players with a profile and at least 20 games on Jessie, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 AKarenin Diamond 26 37.8% 50.0%
2 보스니아헤르체고비나 국대선수 Diamond 49 36.5% 42.9%
3 지율키즈 Gold 33 34.4% 36.4%